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Zivhayr.3658

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  1. Thank you anet!! I'm so happy to finally have a new SAB zone, and a hopeful promise of more things to come 🙂 I've been waiting a looooong time!
  2. Untamed teleport change is going to feel really bad, less play options
  3. Absolutely loving Untamed so far. Hated it in the betas, and here we are. Hammer feels way better than in the betas. Obviously this is all from the perspective of open world roaming as we don't have access to practical dps numbers. But built with marksmanship/beast mastery, opening strike and toggling in and out to refresh opening strike with hammer stuns and then swapping stance to capitalise on the opening strike with hammer 2 (+damage on stunned opponents!) makes for some very fun moment to moment gameplay. I really like having full control of my pet, but I wish that "full" control included the option to have a pet autocast, as you said. I'd like to keep the general "dps use on cooldown" abilities on autocast and have access to a stun or whatever utility when I need it. It's quite difficult to fit everything on the keyboard but with modifiers I'm making it work. The cooldown reduction trait is actually bonkers and incredibly satisfying in open world, I have pretty much no downtime at all going from one mob to the next, especially with the new teleport. The cooldown reduction on the "you can't die" heal is awesome too, I am pretty much just taking on a lot of mobs at once and popping ult for survivability, stunning everything to bits and cleaving to get the elite skill cooldown down to 0 before it's even over. Very pleasantly surprised after my concerns pre-launch.
  4. This is super frustrating. Would really love to get some staff input on this (although, after 2 years of silence...). Considering there's an entire event about revisiting story chapters, it would really help if we could actually complete them. Doubly worse that I need to complete this one to unlock one of the Halloween achievements, Rivalry of Kings.
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