Now have all of the bad dragons have been defeated, there are no dragons left to be hunted, which leaves Dragonhunters in a weird place balance-wise. I suggest that the profession be reworked to better reflect the career changes that many Dragonhunters have had to undertake as a result of the game's story progression. For example, with their expertise in hunting large, powerful, mythical animals, Dragonhunters have found good employment as cryptobotanists, hunting other mythical animals (like horses). Others have taken up work as information security specialists given the proliferation of jade tech. I find that thematically it doesn't really make sense to have Dragonhunters as an elite spec, as the profession has been largely obsoleted in the game lore.