All damage you take after continuum split gets reverted back after continuum shift. Therefore, the actual 'distortion' aspect of distortion in continuum split is absolutely worthless. Have distortion in continuum split, take no damage. Don't have distortion in continuum split, still take no damage. The only reason why they added distortion to continuum split is because some of the current baseline mesmer traits like Inspiring Distortion play off of distortion 'activating'. They at least were an important aspect of PvE and such traits would be near completely useless if CS didn't apply distortion, even if the actual 'distortion' aspect doesn't matter. I thoroughly agree, so much >< The distortion effect on Continuum Split, now, is worthless in my opinion. Before the July 2019 patch, Chronomancer had 2 offensive shatters, 1 CC shatter, and 2 defensive shatters. Now we have 1 defensive shatter that has a very long cooldown :( We could use Continuum Split if we really needed to, to not die to some very damaging attack and we could also use Distortion to evade an attack we knew was coming. Now we just have Continuum Split with distortion effect, and who gives a shit? You're just going to get all your health back, what does it matter if you evade during Continuum Split!?! Ugghh........I freaking hope these changes get reversed...PLEASE ANET