This is not how it works, think again. I like Minions and use them often so that's mostly why it bothers me.I fear one day they will be changed because of AFK players abusing them and will end up completely killing their use and appeal. One bad change can ruin a skill type for me, the last big change to Ranger spirits is one such example.Used them for many years until the last change.. now i've removed them from every single one of my builds because they're garbage now.Don't want to see Minions suffer something similar. If ANet would punish such afk farming behaviour with time bans or perma bans nobody would do it anymore and no changes are needed. Doing nothing for a long time just accumulates the frustration of the people to the point where they need to do something about it to prevent riots and (again like in many other cases) tempt to overreact with nerfs etc. And again to everyone else who just sad "ignore it": Why should we? Not doing anything against it is in my understanding the same like allowing it and for freaks sake i'm not going to allow anyone to abuse something to get an unfair advantage of. Earn it like everyone else! You keep stating these people are getting an unfair advantage...just exactly what unfair advantage do they get sitting there for 14 hours killing the same mob over and over again...and you have to participate to get rewards from events, you can't get them by doing nothing, even if it's killing only one creature, you've still participated.Regular loot, magic, karma, XP / spirit shards, all of that for literally doing nothing. And of course they placed themself on a spot where they can get as many mobs as possible.Interestingly enough that people just don't care because they don't get harmed, i wonder what would happen if this behaviour would put you in an actual disadvantage.