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Nevermore.6503

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  1. They did put out an update that the fix is going out today...
  2. As mentioned, there is a limit to 3 fragments a day and 15 stacks per event, however there is also a 'cost' to each fragment... where you get 1 fragment for every 4 stacks. So in your example 5-6 stacks = 1 fragment (would need at least 8 to get 2, or 12 to get 3).
  3. I had the same issue in Aetherblade last night too. It glitched bad starting at the shock bridge, restarted, then the lightning spinning room, restarted then again right after the aoe battle. I ended up going in the room and all I could see in the room was players weapons (kind of) and the shadows of the boxes.... nothing else... I ended up following the weapons, and jumped on boxes, auto-attacking nearest enemy... and managed to survive. Luckily the group was understanding. That was the only massive glitch that took out textures and UI. It was the only fractal I had issues with. Trin fight went as normal. But I have seen mass crashes (myself included), right after open world boss fights. RTX with nVidia drivers from a few months ago. Guildee has same issue in fractal using newest drivers and similar setup.
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