I really don't care about rifle or any of the other changes as I understand Mechanist needed a nerf.
But you guys at balancing just destroyed mechanist dps by about 3k by reworking this trait alone, cannon mech is useless in 98% of encounters now.
Inb4 "You just need to reposition mech with recall, shift signet or even Sky Circus"
That's not how dps works, each second your mech is walking, it doesn't do damage
Shift Signet is usually the ONLY stun break mechanists take and Alac Mechs like to have it on passive as the copied mech buffs really make a difference
Sky Circus is used exclusively for CC and it's a dps loss everytime it's used, specially if mech is not in melee range
Just remove the mech proximity mechanic and do like a player health % instead. Reward players for good play.