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AlleyGeek.6539

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Everything posted by AlleyGeek.6539

  1. Looks like a really good build and not having so much to concentrate on will hopefully be a very good step forward Social anxiety is great when hiding in a crowd, but slowly strips me of coherent thought and concentration in smaller groups, the guilt that I'm going to let other people down is then reinforced by the mistakes that I'm now making. The adrenalin rush gets me up pacing the room, often in the middle of a game before stripping me of energy or builds to a full panic attack, both send me to bed. More often than not I then purge all of my social media accounts of everything I have ever written, shut off my computer and lock the door; appearing days, weeks, months or even years later on the same or a new account. Mine can be extreme but we are social animals, most can shrug off a mistake or a low score but letting others down can over time, erode most peoples confidence making them shy away instead of letting them shine. This is me, if it helps others, but we all have our own difficulties that make us unique but can also hold us back. These posts are now straying from the original subject(which is now resolved) so take care all and have fun. bye
  2. I didn't ask about your skill, I asked if you know anyone that would find playing the video games that you play, difficult? And again you assume("You can take as long as you need") that some of us don't tire out very quickly from stressful gameplay. You seem to have a very narrow view of who plays video games.
  3. Well that's a giant leap to make assuming that everyone is exactly the same as you. Think hard, can you name one person that you know, that would find playing the video games that you play, difficult. I think it's great news and the end to waiting for a random drop; if they would only let Myung-Hee sell the 2 strike ones for Imperial Favor as well I'll be very happy.
  4. Zazzl sell the 2 from the strikes for Green Prophet Shards and Myung-Hee sells the other 4 for Imperial Favor So this time in the most simplest terms possible. I do NOT have the skill, speed or coordination to do strikes. What makes you think that it would somehow be possible if I found 9 other people at my skill level ????
  5. I answered this 15 hours ago, I don't know how to make it any more clearer to you. "I'm happy to grind for most things solo. But most team based content will never be within my grasp and I would really not want to force a group to carry me" and you actually quoted me saying "do they really think finding 9 other people as bad as me is going to make an enjoyable experience, would anyone really want to come and fail with me several dozen times." The Recovered Hover Engine and Medical Datacell are Strike only These are open world upgrades that cannot be used in team based content but can only be gained randomly from team based content. I think your missing the irony there. If the next story requires us to boost glide through a canyon or race our skiffs to a finish line, do those not playing strikes have to stop playing. With that way of thinking you just as well make all masteries only available from strikes. IMO Linken.6345 mistakenly offered the best solution several hours ago, You get to choose which one of the six possible Jade Statuettes that you want by completing one of the 6 activities per week. Do the 4 metas and 2 strikes to gain all possible 6 chests per week. Not forced to do content you don't want to do, but will take longer than those that do strikes. Even those that only want to do strike will be happy that they can choose a different Jade Statuette instead
  6. I am really happy that there are more strike missions for players that enjoy this type of content but... tying open world upgrades to it is not fair on a those of us that find that content difficult or just don't enjoy it. "That the average GW2 player does about 10% of the damage of an high end player/what's possible is a fact acknowledged by the Devs, as well as supported by running a DPS meter in any Open World activity - where 3-5 players generally do up to 80% of the damage in meta events/bosses of 50 player Squads. " Asum.4960 The developers know there is a skill deficit between the majority of players and the 10% and you yourself are pointing it out. And I don't think they would put out a statement that they are looking at changing the Turtle requirements if it wasn't true.(Can't sell you skins if you can get the mount) The strike mission are so easy that they are requesting Li/Kp to participate and your own solution is to pay the 10% for a team to play the game for me( backed up by LFG being full of sellers) Sounds a lot like the 'American dream', grind so you can give it all to the 10% We are not all built the same way, it is not an even playing field where everybody gets a fair chance. Most of us are very happy to try and willing to listen to advice for improvement but a 4'6" person is never going to slam dunk a hoop how ever much he practices or stretches his arms. If you feel you would be force to carry open world players, you also have to agree with me that open world upgrades should not be in strike mission. And importantly this isn't a one off strikes mission it's a random chance.
  7. Not happy with the turtle, don't think a lot of people are and looks like a fix is incoming but.. Your saying the wiki is wrong?? that the Recovered Hover Engine, Medical Datacell, etc are not tied to a strike mission and all I need to do is grind one of the two meta's(New Kaineng City or The Echovald Wilds) and it will drop any of the T3 upgrade component? If that's the case, the random chance is still not fun, but I can live with that.
  8. So like the American healthcare service, it doesn't need fixing when you can monetize it. I noticed it didn't take long for the sell a strike to pop up. Another nail in the coffin, my case is getting better with every reply. Top answer to the problem is: pay someone for a random chance to get an item that can't be use in team content, so has no obvious reason to be there in the first place *applause and a standing ovation*
  9. I'm pretty sure you missed the sarcasm in my last line. Why do people always say 'start up your own squad', do they really think finding 9 other people as bad as me is going to make an enjoyable experience, would anyone really want to come and fail with me several dozen times. Seriously, if it is so easy that any bunch of random people can do it, why are the strike/raid players asking for Li/Kp . You said yourself 'I even joined one SPECIFICALLY because it said they didn't know the mission and I'm experienced with it.' I don't mind trying and failing, I don't mind having a go at a team based activity, but I don't want to miss out on open world content because someone feels the need to hammer my square peg into a strike mission.
  10. I'm not happy with a random drop for items, that are stat based; but more upset that some of it is being firewalled behind Strike Mission(already with Li/Kp invite only) for item upgrades that are only usable in the open world game. I'm happy to grind for most things solo. But most team based content will never be within my grasp and I would really not want to force a group to carry me. Next thing you know we will need to do a strike mission to get a mount, or need Li/KP to join a massive group to see the end of the story.
  11. Don't know if anyone has already requested it but... Can we have a Cantha Dragon Watch portal device (like the World Boss and Maguuma Pact) and another shared inventory slot space (possibly bundled together)
  12. 100% agree with you on this. Druids are a one trick raid pony to a Heal Firebrand. Vanilla Ranger a soon grown out of beginner class. And Soulbeast is the also ran DPS that's been nerfed to death, to please the PvP community. Soulbeast (see above) which is the only viable end game build at the moment, is a melee spec build. You just need to look at the benchmarks on Snow Crows to see it. And yes, there is a Longbow Soulbeast but with the games heavy reliance on buffs and stacking, the Greatsword variation is a better option. And most of the merged skills are melee or short distance as well. I'm don't mind a ranged Ranger, it is in the name. But I'd be more than happy with a well rounded build that can keep pace with the other power creep professions. For a game that prides its self on having no restriction, the ranger is very limited on the roles that you should play
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