Indeed!!!! It's such a shame that the playerbase keeps accepting this kind of behaviour. The amount of work that has been put into the Elite Specialisations are absolutely bare minimum. Like I've said many times before, they don't even have to create new skill animations. Just be creative and reuse interesting skill animations that are already existing inside of the game.
The GS of the Vindicator is clearly based on the GS skill set of the Ranger. IMO one of the classes with a unique set of GS skills. Then they put even more effort than needed into replacing the skill animations with the most boring and overused animations they could find.
Yet again the same autoattack animations as every other heavyclass (In total we have 3 heavy classes somehow with 4GS sets, yet they all have the same autoattack animation :S Again that hammer swing animation on GS3 that almost result in my character decapitating himself (Why not keep the Swoop animation?). Autoattack animations on GS2 and GS4, they would've done better by keeping the Ranger animations on GS2(Maul) and the GS4 (The same counter attack). A uninspiring GS5 the animation doesn't fit the skill description, and they should've kept it a Reaper exclusive.
With the Cantha theme and all, why we didn't get the same Dragon Slash animation from the Gunsaber is beyond me :S