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Zenith.7301

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  1. It'd be effectively worthless as mesmer has more than enough defiance damage in PvE, and then you'd just be overlapping this with diversion instead. No more PvP-centric design for mesmer, please. Just give it a single aegis pulse and then give it resistance/condi cleanse and improve the power scaling.
  2. He's referring to the bunch of champ events that go undone because due to the rewards nobody besides the initial release zerg bothers with champ mob events, and they can't be solo'd/duo'd either by most.
  3. It's open world content. It's not meant to be competitive or a zero sum game. Go be a hall monitor elsewhere, I honestly don't care for the sanctimony. It's unbelievably dumb to expect PuGs to perform like organized guild groups.
  4. Yeah, let's take the Wildstar approach of gatekeeping purportedly casual content and kill the MMO because it'd make you feel better to be punitive to strangers.
  5. You pretty much need to land on the map 20+ minutes fully organized before the meta event is even announced or you stand no chance at even making it through the queue for the meta maps. Maps that don't fill up completely with at least 2 commanders with 50 person squads pretty much are a waste of time and guaranteed to fail. This is not good design. Stop the tight DPS checks if you won't allow people the chance to get into organized maps. Increase the timers or increase the map capacity.
  6. The weakness spam is making melee power specs all but worthless in open world. It's one thing if these are infrequent condi applications, but even with a full kit of condi cleanse utilities and runes, they spam the condition so it's impossible to keep weakness off you.
  7. Spawn rates are fine. The problem is the aggro ranges and leash ranges. You can't explore or look at the map in peace because you are perennially getting harassed all the way from Pluto. Cut down the aggros ranges and it becomes less problematic.
  8. I want a sylvari themed homestead so bad with sylvari architecture. I'll give them all the cash shop money they want, just give me race-themed building skins.
  9. Just give back the block. So many classes have so many sources of sustain. It made no sense to nerf it like this. Virtuoso also needs one of the traits to give it a source of reliable personal quickness. With requiem, the block would trigger the quickness, but with that gone, now virtuoso is basically a group PvE and not a solo open world spec with the lack of access to important boons.
  10. No, thanks. Commander sounds too militaristic. Wayfinder is more neutral for those who don't want to RP some military guy. A wayfinder title is more fitting for an adventurer.
  11. MMORPGs where unfortunately players forget about the RP part. This isn't your precious Souls game or an arpg. There was nothing wrong with the prologue. It was actually nice your origin race was acknowledged. I wish they had even included the long forgotten Priory/Order of Whispers/Vigil.
  12. Nah, I love my mesmer spear animations and holding stance. It's incredible some people want less flavor and animations in a game filled with clown outfits and OnlyFans perv doll human females played by creepy men. Twirling a spear is the least of the visual problems a game has.
  13. Nobody is doing these champ events, it's such a waste of well designed events and story telling just because you made an immense HP sponge champion with bounty affixes on top and then 7 minute timers for champs that 2-shot people and summon never ending waves of minions. If you make such a big amount of events impossible to solo/duo, and these events don't give anything worth the effort of a squad, they'll just become ghost towns.
  14. Please make the events have better scaling for low player counts. You have to understand the initial zerg will decrease over a week, and it'd be nice to have events that can be completed by 1-2 players. Scale down champion events to be completed by 1-2 players if it doesn't detect multiple players in a small radius. Several of the heart and dynamic event turn in progressions also take too long for the experience they pay out. It's OK if you want them to take long to give people a chance to find them. But increase the XP payout then. I'll also say it's crazy that you still cannot see events on the world map until you're next to them. Please make them visible across the world map so people know where they can flow to.
  15. That is all, I love their design, just wanted to say something nice about the expansion, and the NPC's just look great. The previous Kodan all looked like clones but you managed with these new Kodan to introduce some individuality to some of the important ones.
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