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Femanon.4028

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  1. I'm having the same problem. For the record, I have a lower end system. I frequently run into another long standing bug, wherein you get stuck in the ground for a few seconds if you try to mount up using a standard mount skin (while the model is loading, presumably?). I don't play strikes, but I've noticed in Echovald meta (Prototype XJ-1 phase) that the junk piles and the ground marker for the safe spots behind them can take a long time to show up. Sometimes so long that they don't show up at all, because XJ-1 already does the clap before the engine manages to load (?) the assets. I've come to rely on commander tags / clustered name tags to find the right spot. Would be great if the engine could prioritize these kind of vital indicators that can be game-breaking if missing.
  2. This, a thousand times! Unfortunately, I don't have an extremely beefy computer, so my FPS drops much lower than that to the point of being unplayable during key mechanics. And that's with DX11 enabled. This is the only meta in game that does that for me. As a result, I've decided not to participate until performace improves or I'm able to upgrade, because I wouldn't want to be a liability to everyone else in the squad putting in all their time and effort into completing this event.
  3. Man, that sucks… Any chance they can retroactively grant the missed points/rewards?
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