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Posts posted by jokke.6239
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I wonder, that "draw effect"
You need full armor for it?
Is it a certain piece that gives it?
Any piece will give it?
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If they are only using 1 account
Are not AFK, can respond to GM
Then I don't see the problem
As far as I understand it's not very good gold per hour anyway
Seems far worse though if they are using sofware to play multiple accounts at once
Then I'm not a fan
Don't really see why this is allowed in the first place
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On 5/3/2024 at 7:43 AM, Hirasaki.6208 said:
-Inventory Bags and other Soulbound things should be account bound.
Agreed
But it's too late for that
But they should have made it account wide but more expensive instead of current system
Like instead of a character bound bag slot being 400 gems. Should be 1000 or even 1500 gems for a account wide bag slot
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Just now, Sobx.1758 said:
That would make sense, but rifle repeated too.
Exacctly, but Seems you're right, just checked
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3 hours ago, Astralporing.1957 said:
We'll almost certainly get Frostfang and Dreamer again (so far both times we've had 2 of the choices repeat for the next season box, and i don't see a reason why it should change now). As for the other two, it's a guessing game.
So far, all the weapons included were from the Expanded Weapon Proficiency list, and all weapons from that list were already included. So, it's possible they'll decide to wrap up the list (and SotO seasons) by including again the two weapons from the first box that didn't repeat yet - Meteorologicus and Bifrost. Of course, it's also possible they will just decide to continue with the gen1 set, in which case the pool of options expands to 11 choices (twilight and sunrise are unlikely to end up in the same box). Or 8, if we assume underwater weapons will be last. My bet in that case would be on one of the 2-handers and one of the offhands (likely one of the greatswords with torch or maybe shield).
My personal prefereces would run towards Kudzu (and Flameseeker Prophecies).
I think only 1 handers have repeated though
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Has bolt been there 2 times?
I'm kind of hoping for a repeat
Edit: Apparently yeah. Oh well
Then I'm hoping for the howler
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If no new weapon, then maybe add an option to one of the specs
"shorbow/longbow 1 ability pierce and bounce to nearby enemies, but has (insert value that makes sense) % reduced damage"
But I don't know if they ever do that
Anyway, was just some thoughts
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Ranger more a melee class than ranged calass in GW2 😄
Melee is far more fun anyway for me on ranger
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Longbow is too slow
Shortbow doesn't have much aoe potential, even with pierce
Axe has some aoe, but even then feels kind of boring compared to many options from other classes
Melee feels most fun on ranger.
I'm blown away by other classes range weapon compared to the ranged weapon on ranger
Ofc much of this subjective
But as a ranger main, I would like to have a fast firing range weapon that does decent AOE
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Buy 3 more rage from trading post
But 4 rage in the mystic forge
Ragequit game
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Skimmer (with later added underwater mastery)
Skiff/fishing
That's the water related stuff I can think off
So not nothing
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36 minutes ago, Manasa Devi.7958 said:
I don't have to resize it, advantage of it being so small. It just fits snugly in the side of my screen. Having a small inventory with convenience items to easily manage it makes for far more convenience than more bag space. More bag space just leads to putting off cleaning it out until it takes a long time to work through it.
Again, whatever works for you. Cool!
We're going to go in circles here
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Would like them to make this content more relevant again
Doesn't have to be cryptic essence
I recently did the DRMs again for the jormag infusion
I found it to be pretty enjoyable this time actually
I ended up doing most of it solo, it was possible to get groups going though, but took some time
But yes, unless you are going for the achievements or items from the vendor, rewards are lacking
I haven't played dungeons in a long time, but apparently they have many issues that they don't want to spend time fixing, so it's abandoned? (At least that's what I've understood)-
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1 minute ago, Manasa Devi.7958 said:
I never leave a map for any of that. I have all the tools I need in my permanent inventory slots. I clean up while waiting for a meta to start. In fractals I clean up while waiting for someone to catch up. In WvW I clean up in the time it takes the rest of my squad to harvest nodes after conquering an objective, or even while running to the next one. One advantage of having a small inventory is that I can have it open without my screen beng too obscured to play. There are so many dead moments in this game, not taking advantage of them to keep my inventory clean would be a waste of time.
The inventory is resizeable
So you are using other convenience items. Items I could make the same arguments towards.
You can just spend a minute doing it in some other way
But you enjoy the convenience it brings
It's as simple as that
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Just now, Manasa Devi.7958 said:
I clean up whenever I have a minute, that's all the time it takes. Salvage, deposit, merch, bank, once per hour or so. It's taking me longer to write this post than to clean up my inventory
Well if you do it every hour, this can take you away from the action
You might have trouble getting into a full map again, or having to run back in WvW or an instance
Some would prefer not to spend time managing bags every hour, it's as simple as that
If you don't mind it, cool
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1 hour ago, Manasa Devi.7958 said:
Funny enough, I have 2 bag slot expansions in storage that I'm not using because I don’t want to be looking at different inventory sizes on different characters. Never used one, never have been tight for space. Just five 24 slot bags on every character. I always wonder what rubbish people are stuffing in their bags to need so much space.
You can go for long periods of time without having to worry about emptying/managing bags.
I can do one big cleanup when my bags is starting to get full. This can take months.
(I do salvage and sell junk pretty often though. But this is really easy to do ofc)
If this is not something you care about, then no need to get more
It's for convenience at the end of the day
Also useful when crafting, salvaging etc
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But I actually don't think it would be too bad a strategy to reward some
It would probably make people more likely to purchase more of them
Since when you first experience more bag slots, it's feels like a nerf to continue with other alts that have less space
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Would be nice yeah
Not sure if it will happen though
Think it's more the things that people rarely buy that ends up in there
But it's not out of the question
1 bag slot from time to time could happen sure
They already done some bonus event that rewarded a bag slot
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Nope.
I wonder how much potential profit they lose on tourists
People who play for like a month, have fun with the game .. But then move on
They don't have much available to buy
Think they should just do like most other games and have everything available (except some seasonal stuff) and instead just rotate discounts each week
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2 minutes ago, kharmin.7683 said:
Yeah, because that would go over so well with the player base.
It's not like I was promoting it as a good idea lol
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17 minutes ago, Therac.6431 said:
Since mounts were introduced, Divinity's Reach has seen a significant increase in invisible walls. This suggests a prioritization of quick fixes over well-designed maps. Fort Trinity you cant fly over a stupid random gate...
But this map was designed long before mounts was in the game
What would you rather have
Like it is now, no mounts in older zones or them to spent long time reworking older maps?
Can it be annoying at times? Sure
But, It's not really a big issue for me
If you think, does it look like the game wants me to go here, if I didn't have a flying mount?
If the answer is no, don't bother
You will not have this issue so much
I'm more annoyed with grabbing onto trees or whatever with my skyscale. And that happens everywhere 😅
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It's mostly in older zones
I'm pretty sure that old zones weren't even supposed to have mounts
But people asked for it, so they listened
In newer zones it's much more rare
If they do ever releaese GW3 and it's an open world MMORPG, I do hope it will be one big open world this time (no loading screens)
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Also, with no way of changing race, it would be new characters for me that would lack the character bound QoL I have on my mains
If everything was account bound (like bag slots, equipment templates) I would be more open to it
But I guess that could be a motivation for implementing it
Additional sale of bag slots, equipment templates and character slots
But I doubt it would bring in a lot compared to what would require to mainatin an additional race (voice acting, skins)
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11 hours ago, DanAlcedo.3281 said:
Imagine the poor soul that has to retroactively make all armor/outfits skins fit a new race model.
And if old story content is playable, recording a bajillion voice lines in multiple languages.
Also the extra work that needs to be done for everything in the future. Skins, animation, voice lines etc.
Add the fact that if Anet gives us one extra race, they set a new standard and people won't shut up about wanting more.
Anyway, tengu when?
They could just make the new races unable to wear the old armor sets
But first of all, that would already be a big downside to the new races and they would still have to make additional armor when they release new ones
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No point in joining any outdoors activity without flying mount
in Guild Wars 2 Discussion
Posted
I don't think you're wrong for thinking that
Valid opinion
But it's ofc very subjective
Both have negatives and positives
They do solve lots of the issues flying mounts have in other games.
Biggest one would be that you don't have unlimited height. So you can still see other players for the most part.