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Mlody.4180

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Everything posted by Mlody.4180

  1. I also have no friends. I played mostly with PUGS, but that didn't stop me from completing three legendary armor. Legendary fractal backpack. Consequently, thanks to air raids, fractals and strikes, I found a guild with which I can now go to various group events. I don't have EoD, but the fact that there is a tough meta event and impact missions needed to create a turtle is fun. Because it makes you adapt, perfect your skills, and keep in touch with other players. Maybe events like this one where success forces players to gather a group and perfect their skills will make people start talking to people and stop playing solo, as if they are afraid of contact with other people. After all, the turtle is a mount for two, so there must be some cooperation.
  2. The EoD is as disappointing as the huge Christmas present, which turns out to be an empty box containing three limp candies. After the announcements of the trailers and livs, I did not see anything interesting. ArenaNet's constant tout of how great it is to catch fish, boats and turtles made me feel concerned that this was all they had to offer. Glad I didn't buy the EoD and won't buy it until they bring more. Sure, a lot of people might like EoD, and I don't condemn it. You can enjoy the game as much as you want. But I also wish I could enjoy it as much as you do. Maybe HoT wasn't the most outstanding DLC, but it turned the game over and added a lot of unique stuff. There are masters, new specializations that are still used today. Meta events that I do several times a day. A glider that improves movement. Maps that I consider to be one of the best that use hang-glider and lay-lay mechanics. Besides, there were raids that I was waiting for. PoF introduced mounts that other games should follow. They have given specializations that are even better than those of HoT. They also added one raid to start with, but that's about it. New maps have been created and this is their only advantage. Long wastelands where nothing is happening. Meta events you don't want to come back to. EoD, when I listen to people on the forum and watch streams, I know there is nothing interesting. New weak specializations. Maps poorly polished. Assault mission without rewards. Fishing or Skiff is only fun for two hours. The turtle is not used anywhere. The Jade Bot is fun, but it should have more features and should be visible like a minion. Maybe several kinds of jade robot. Maybe he should bring food from TP when you are in a raid and have no food. Maybe some mini bot game like catching fish. Maybe let the jade robot heal you, get more gold after killing your opponent. Provides invisibility, super speed. It's only okay at the moment. The Rohan game had animals like a jade robot that were really useful. The Icebrood saga seems more interesting to me than EoD and they could make a mini DLC out of it if they gave new specializations. Because the maps and meta events are great. They gave something new like strike missions. DRM that nobody likes. I expected more interesting maps from EoD, where a lot is actually going on. The meta of the events you want to repeat. New raid, new missions, new fractal. More interesting specializations. Improvement of the underwater combat system. Aliance wvw and other changes in this direction.
  3. It is worth considering what to do next. 🙄 Raids PVE and strike missions are too hard . Someone doesn't like making them. Should we be able to buy legendary armor now? Someone does not like do a living story, should we give the opportunity to buy legendary trinkets? Someone doesn't like to do achivments, should pvp / wvw / pve backpacks be available from seller? 🙃 Legendary items don't give you an edge over other players. They are trophies like titles or skins that show other players that their owner has really had a hard time getting them. That this player has been playing this game for a long time and that player is someone significant. To get the opportunity to diving skimmer or get a griffin, you need to do a whole POF living story. Due to the fact that I don't like living story, these things are unavailable to me. Am I complaining ?! No, because I am humble and I have accepted that, as in life, also in the game. You have to work and sacrifice to have something. I've spent a lot time of living stories and achievements to get legendary trinkets and even though I don't like it, having them is satisfying to me. Let's not forget that legendary items are not only about doing things, but also about a great cost in gold. You can earn the title of fractal god by playing cm + t4 daily for a year. Shouldn't we shorten it to a week? That way, no one will say that it is impossible for him to do so. 😂 I don't understand people who say they have the right to anything without their own contribution. What is the point of playing when you have everything on the tray? Greetings 😉
  4. Striking Back Based on an article where they showed the tank stats and said one player won't be able to lead the whole group. For me, this means everyone will have to watch out, because if you die, the rest of the team won't do it anymore. No. It doesn't sound any easier than cm fractals.
  5. The biggest single source for Mystic Coins is the daily login reward, not fractals, wvw, pvp or new strike. Some have from a few to several hundred accounts, which gives them 20 months to do nothing on each account. These people should be called RICH, not people who spend their time learning and perfecting how to tackle the cm-fractals. There should always be a better reward for doing difficult things, and the mc was a good incentive for cm-fractal novices. More than once, I helped and taught people, even if they said it was too difficult for them. Nevertheless, the desire to create a legend was stronger. Now they are so good that they show me new tactics themselves and teach other players. However, the unstable chance of dropping MCs is exactly what defines cm-fractals, that nothing is certain like a boss mechanic, and whether the fight will be a success or a failure. And since people say that only a few % of players do cm-fractals, the amount of mc from there cannot affect the economy. Therefore, I believe that removing mc is fractal castration. Now I don't even have any illusions that a new cm fractal will come out. I was hoping they would encourage me and my friends to buy EoD, but they let us down. They could throw mc out of their daily login rewards. This would give them plenty of opportunities to place them in most of the game world, such as the wvw, raids, strikes, fractals, dungeons, and anywhere they want. That way, they would reward those who do what they like and now don't get it. It would also motivate people to participate in the wider game world and destroy the monopoly on mc. But arenenet's selling accounts to people who only use them for daily logging in must pay off.
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