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Posts posted by Pinkeh.4207
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"We require more Vespene Gas".
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Agreed the whole relic system is boring.
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in two years I've seen multiple gifts of aurene. never seen the frost saw. does it exist? doubt.
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the motivations cost way too much to be sustainable.
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as the owner of twilight, sunrise, eternity and exordium, the first 3 are just marvelous.
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a boring 10 minutes of watching TV shows. just move the char every 2 minutes to not get auto kicked.
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u cant do a second coal anyway.
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You're not missing out much. Those chests are worthless.
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After finishing the story, there is no reason to do them except for the legendary armor.
And i already have Envoy's Herald, so I'm not going to waste 6 months grinding essences.
Although from the POV of casual players (i.e. non competitive modes) this sort of grind is designed for those players - that is if they can get through the grind without burning out.
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The Predator collection was pretty expensive. But went that route because it was fun to do.
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Trion's Rift game had different biomes and elemental rifts, hard mode and private raids.
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They have till February for a minimum viable product. See you guys in Starfield. 😄
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Making my 59th legendary item this week. Please make it easier. 😂
I am disappointed about my legendary runes being nerfed, but when the legendary relic comes around I'll make that too.
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When you factor in the cost of lures - boring and losing money.
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The top 20% of players have 5 or more legendary items. There is nothing to worry about.
Stats https://gw2efficiency.com/account/statistics/statistics.legendaryarmoryCount
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Valdhertz requires achievements to be done first. Teleport won't work for him.
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It took 6 attempts to finish this daily.
The constant stream of frustrations with others not getting credit and bugged chests was incredible.
Demons would be having a buffet of negative emotions tonight.
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RIP my parrot (privateer rune).
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this set looks more expensive than envoy's herald.
beware what you wish for i suppose.
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I am using water rune in place of monk. Tanked/Healed Wings 5 6 7 fine. RIP monk runes.
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The green mechanic makes no sense.
3 friends get green, they dont overlap the greens, all down
3 friends get green again, they overlaps the greens, all down
3 friends get green, they stack with the whole group, mass downs, even those who aren't on greens.
So we finished the meta telling the people with greens to sacrifice themselves off group.
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The vague descriptions on relics don't help the situation either. Where is the detail on these relics? I am using the "Reaper" relic and all it says is "it adds chilled after using shout" with no numeric or descriptions of what effect the chilled does. Does it stun? Does it slow? What amount of defiance break? Does it add damage? Can i use the reaper relic on a warrior shout build? There's no information to make an educated decision.
At least with the Runes - all Runes can be used on ANY class and ANY build with some sort of effect.
To top it off i crafted 7 Legendary Runes because i liked playing with non-meta funky builds. To take away a critical component of our Legendary runes and replace it with these.... bad relics... which are gated behind masteries in order to unlock/craft all over again....
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full minstrel hb with valor tree. your choice on mace/shield or mace/focus.
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Thought this was some new isekai novel. 😏
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Pay to play??? T2 & T3 rifts!!
in Guild Wars 2 Discussion
Posted · Edited by Pinkeh.4207
Costs 8 gold per motivation for the tier 3. Guaranteed to be dead content once the richer players move on.