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athos.9034

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  1. I'm sure there has been many threads about this, but now that this mini-dungeon is one of the main sources of jade runestones, it would be great if it would be fixed. Bugs happen very often at the end, whether it is the heart of Grenth not being interactible after killing the two bosses in the time window, or the inability to loot chests at the end despite event participation. This is especially unfortunate since they happen at the end of the dungeon, and seem to happen more and more often.
  2. Let’s be honest, desert crafting material coffers often end up being destroyed anyway. That’s actually very true, salvaging stacks low-tier toxic crystals or maintenance oils was most likely not the intended way to use research kits. And it could be that the absence of a ‘salvage all’ is to deter from doing this. If this is confirmed to be the case, I’m fine with that. But as you say, I feel like it’s more of an oversight given that most salvaging kits have the option.
  3. Title. It's a huge QoL on normal salvage kits. That would be great to have it on research kits as well.
  4. I've been getting quite a weird issue with the last chapter of the story (Crystal Dragon; some spoilers ahead). After skimming through the thread, it doesn't seem to have happened to anyone else.So, I get disconnected during a cutscene. After Kralkatorrik's big attack, shielded by Aurene, you go down to deliver the alleged finishing blow. At 30ish %, there is a first cutscene where Kralk tries a last breathe attack, countered by Aurene. Starting from here, I don't have any sound (don't know if this is on purpose?). Then there are some weird cuts, where you see Kralk slowly withdrawing. I see three of them, then the screen turns totally black. After a minute or two, I get the 'you've been disconnected' message, and I'm back to the character selection screen; but it's dark (I only see the panel and the character slots).I've been trying on different Wifis, same results. I've done the last scene like 5 times two weeks ago, and get disconnected always at the same moment. I've retried today, hoping that with last week's patch it would be solved, but I experienced the same thing. Anybody's been going through that too?
  5. This expansion is really nice (I won't get on with positive elements), but I would have three concerns : Empty maps. Yes, they are beautiful, but the lack of meta events turn some regions into a real desert. Some areas are a nice surprise (the snowy parts of Desert Highlands with the underground ruins are great), but are not multi-layered and the larger-than-ever size seems to be a consequence of the newly introduced mounts, rather than a real effort to put surprising content. Bounties. This mechanic is pretty fun, but for a time. Apart from dailies and achievements, there's no point doing them regularly. Mastery points. I get it, mounts are the big add-on, and why not doing all the mastery tracks based on them. But, the way to get MP is boring. It's just exploration. Central Tyria MP were fun, when we had to complete events (Triple Trouble comes to mind). Too many mastery insights, really.All those concerns have a common ground : once we will all complete the maps, what will be next? For now, it's fun, because we're exploring a new/old world. Once it will be done, those maps will become a no-man's-land.
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