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Alexe.3975

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  1. Do yourself a favor and don't. I am a nub still learning the ropes while i still tested it for a month. I can say i lost every fight i plaid on this rifle warrior in gvg/pvp in 1v1. I had fun being a might dispenser with rifle for the entire gvg team tho, was fun but boring after a while. And going that route makes your dps even lower. There i could "help" making some kills by letting holo/revernant and other meta classes that do 90% of raid dmg while providing better buffing, more survivability like they have entire dps/tank/heal in one class. Now what i have encountered: I see mesmers with light armor and lower hp than me that i barely do dmg to them on top of being able to spam illusions and kill me in seconds. Revernant/guardians they overheal your every burst while staying afk not dodging just using their dps abilities and burst you down instead. Necros same as with guardians/revernant your bullets just heals them. When they eat enough bullets they enrage with their second hp bar runnin after you while your entire bar is filled with debuffs. They wear light but they as tanky as main tanks in other mmorpgs in this game vs your dps. Engi you feel you do dmg to them but their mech+ weapon out dps you while they have more aces in their sleeves vs you. If it's scrapper or holo then good luck doing something, anything at all. Thief while you do dmg to them and feel you gonna win. They there at one point then they are not, gl finding them. Ranger same as with engi+pet they just overdps you even if they have same surv as you. They have an extra pet that does dmg than you. So they win the fight. Elementalist, haven't encountered that many in pvp or they were just downed a lot by other people than me to see them. If you have issues with revernant/guardians because their self heal and dps. ele have same kit heal+dps while you have half dps and 0 heal With my rant over imma delete my rifle warrior. Not gonna touch one even if they improve the melee side of it to be on par with other op classes. xD
  2. People still have faith in Anet on what they say? waw...
  3. I for one enjoy giving full stacks of might in few seconds with 100% uptime even if it gets boon removed in wvw. And that's about the usefulness i seen in wvw with my warrior. As i get my kitten handed by everyone even in 1v1 by people with half my hp. I am still on exotic set... curious if i get mythic if it will change. Oh i am a rifle warrior think i am the only one to. xD
  4. I thought forecful greatsword(Strenght) wasn't that great. When i tested my own build people kept 25 stacks of might with ease. Now with your tweak i got more dmg and some health. And the banner you are right, better with FGJ and gives fury to since without arms i was kind of lost without fury. Not gonna lie i love having back discipline. It's a god send to warriors. I appreciate the help and thanks for tweaking the build. Two heads are better than one.
  5. http://gw2skills.net/editor/?PKwEQKNssBWIrjRxIxhaZN1D-zxQUhog7bnRglCX0HvEYgJQEFgKLyoAA-e Stood day and night thinking what should i do with my ranged warrior and focusing on what's his good. Giving vulnerability and might constantly and some heal for myself from applying might that i don't think it will matter. Mostly did this to play wvw and wanted a sturdy(invulnerability stuff from skills) but glass cannon that can help allies with some might and fast reapplying might for those who like to strip us of it. The thing that i can't give away on this build is not having 100% krit and tactics tree that focuses on giving allies might. And my rifle that gives might on hit if target is vulnerable. Probably strength tree also since it gives a 50% change of giving might on crit. There were two variables on this build, this and one that had defense instead of Arms with mace+shield. Focusing on self regen(or reflect missiles) with longer invulnerability from stances giving my elite skill 4seconds endure pain to(that worked best on that zerk elite with 20sec cooldown...cries in ranged build). So when i am half hp i would switch on shield end reflect/block till my health comes full again from allies healing me and me delaying the burst dmg on myself. That would give me more healing skills from defense(dogged march/adrenal health). So i was thinking of switching my equip to precision/healing focus like zealot. Since I would gain hp whenever i apply might on myself and allies,using burst skill/soldier focus(tactics tree). http://gw2skills.net/editor/?PKwAQl7lNwCZdMKmJeqS+tfA-z1QUhw2aEoC0XpQH9xLBGYCERBoyiMKA-w this would've been the zerk build if it wouldn't mess with my might apply rate. Wish warriors would had 4 slots instead of 3 for builds... so i could have Strength/Tactics/Zerk/Defense. xD
  6. I don't know what they changed with the new dx11 except visuals and maybe 20%performance gain... I finally reached Lione's Watch and oh boii... got into my 30fps same as few years ago when i got an AMD-HD6790 gpu. Now i got a gtx1050ti. As a person who plays a lot with video settings and optimizations and benchmarks. I must say what the devs did was mediocre at best. I don't know if i am allowed to mention other games that they upgrade their engine and the performance was either worse or little to no improvement (bob and soul/Tera/Bless) or for me at least 70% fps improvement on wow from 30fps(dx9-dx11 single threaded) in towns to 60(dx11 multi thread-dx12). I know i am in minority with a really bad single threaded cpu but still good multithreaded performance in games that i can play over 60fps on games who support it. Cpu is FX8300 i know it's bad. From devs perspective testing it on an intel cpu that have no issues with single thread performance the dx11 to dx12 is like they said minimal and not worth for them. But from mine it was really big changing to a multi-threaded capable renderer. Now i am sad... Must wait another 10 years for them to make the change...
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