This part I'm a bit confused with, can't really put all Raid encounters in the same basket, just like you can't put all Fractals, or Strike Missions together.There are Raid bosses that are easier than some Fractal bosses, and if we add CM Fractals -a LOT- of the Raid bosses are easier. Even Whisper of Jormag is harder than let's say Cairn or Mursaat Overseer. What you could've done is "mark" Raid bosses or entire Wings with their difficulty, to tell players which ones to try first, like what you are trying to do with Strikes now. Give them some progression, as Raids are all over the place. Making the bosses in a wing progressively harder would also help, they are a bit of a mess with easy encounters after hard encounters and so on. But probably nothing can be done to fix all those issues, it's a shame though. I guess Strikes is the future. What is the use of 80% of the players that are easier than a fractal boss ... when the friendly cumunity asks you for "500 LI"?The problem is that the average player cannot make a riad.