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Robotsynonymous.7238

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Everything posted by Robotsynonymous.7238

  1. Because the most loved games in all of gaming history prioritize numbers over the look and feel of the gameplay. Right... Also, animations or number adjusting is a false argument. There is absolutely no need to adjust animations if all you're worried about is balancing DPS. If you've nailed the animation speed, logically the only thing that needs to be adjusted is the damage. Or traits that trigger additional effects. Changing the fun animation and sounds of rifle 1 was just dumb.
  2. ExCeL iS fAvOrAtE gAmE aNd EvErY gAmE sHoUlD b LiKe ExCeL bEcAuSe AnImAtIoNs DoNt MaTtEr.
  3. I want my army of golem minions. The elite skill would combine my golems into a giant mech that I could then jump into and pilot.
  4. Just got done messing around with the new rifle skills, and I have got to say, this is probably some of the most fun I've ever had playing this class. So much pew pew! The rilfe feels great and is just fun to play. Whatever you do please don't nerf the fun! In fact, please give the same treatment to the pistol! Mechanist with rocket traits or scrapper with quickness traits. Do it.
  5. Outfits that let you change the headgear skin. Dyeable back items. Utility skills that don't make you choose between DPS and utility. Builds that don't make you choose between DPS and fun. Engineer pistol skills that are fun.I HOPE someone sees this.
  6. 1) Turn kits into equipable items that take up a weapon slot. 2) Give weapon swapping. Access to no more than two kits at a time means kit skills/traits can be buffed or made more interesting without ruining class balance. No more overly lame rotations. 3) Combine grenade and bomb kit into one explosives kit. There should be at least one aoe knockback detonate skill here. 4) Get rid of turret detonate skills. 5) Give turrets two modes: stationary and provides area buff/debuff, or follow and no buff/debuff. Stationary mode should be a ground targeting skill. 6) Make all toolbelt skills so they can be used during other skills without interrupting them. 7) Some trait or traits that make condi weapons/kits good with power builds and power weapons/kits good with condi builds. 8) Golemancer.
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