I am sorry to disagree with you. The reward system is well intended to create a fair experience for all and you are not understanding it. Contesting and stalling slows progress of the attacking side and making the game less rewarding for them and your small group defenders of 10 could easily group together and go offense to capture some undefined objects.As you mentioned, dropping supplies and escorting for roamers are rewarded, roaming is not punished. If a roamer tried to stall a group of 30 attackers of another server from capturing, the roamer is creating a less rewarding experience for maybe 25 of those players assuming the other 5 tagged the roamer and got a bag or something.The message is clear. Stalling offense makes the game less rewarding as a result defenders are equally less rewarded to create a fair system.This is very fair and not a bug.Players could say this makes the game more like a PVE game, rewarding contactless playing style and this only true if you are only interested in maximizing rewards. If you found it is fun to contest and stall, you can still do it but because your delays others from receiving their rewards, your rewards are stalled, just to be fair.