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Gryxis.6950

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Posts posted by Gryxis.6950

  1. The rune definitely needs a change. If you really want the 25% movespeed, then the rune of fireworks would pretty much be perfect for this build. If you don't mind having some condition damage, the rune of adventurer has a really strong effect for low cooldown heals (especially since mirages make such a good use of dodges).

    Also I do not think the sigil of strength is all that useful on this build. Depending on whether you stay a lot on your greatsword or not you either do not make much use of it, or you should already be able to keep 25 stacks of might (especially if taking the rune of fireworks). I think sigil of energy or sigil of cleansing might be better choices.

    I haven't used much mirror as a heal skill so don't take this at face value but considering you already have reflect on dodges, and that false oasis is such a strong heal (probably one of the best heal in the game if you ask me), maybe you should try false oasis to see if it fits better.

    It is kinda hard giving you another advice as I don't really know the playstyle of your build (I'm guessing it's a shatter build and you're running axe and illusionary ambush in order to make it easy to hit your shatters) so I don't have any other advice.

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