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NullValue.4956

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  1. /wave, If you have/play Asura, The TINY Army is always looking for new frens! Mostly social and PvE based. Check out all we offer at our website https://taimi.jumpsfor.science/
  2. I concur with the Asura dance being the best dance
  3. little mumble api app I made. Take your underwater combat to the next level
  4. Just posting this here from our discussion on discord. My originals proposal would bring the mumble API to 201 characters with a full 19 character player name { "name": "1234567890123456789", "guild": "12345678-1234-1234-1234-123456789012", "profession": 4, "spec": 55, "race": 4, "map_id": 50, "world_id": 268435505, "team_color_id": 0, "commander": false, "fov": 0.873, "uisz": 1}dsnider recommended guid -> bytes -> base64, this would result in a 24 character guid saving space.Ni recommended Base85 as a possible smaller encoding format
  5. would it be possible to to expose the current reped guild ID in the mumble API? I think it could be useful and would be way better then using the /v2/characters/ endpoint Thanks-Tiny Taimi
  6. Working on a fun little side project that is part guild recruitment and part game, looking for fun ideas to add to it. current things implemented include; a global jump counter, a markov chain dialog system using a ton of quotes from Taimi and seasonal overlays (need to record a new Wintersday jump loop) https://taimi.jumpsfor.science/Come jump with me! -Tiny Taimi
  7. Few ideas I would like to see Wiki menu option: A lot of new players don't know about the /wiki chat code, would be nice if every item that had a right-click menu had a Show on wiki option Sort squad alphabetically: Trying to find someone in a full or mid sized squad can be a real pain because the order is so random Commander/Lieutenant in front: This one is a rarity, but occasionally, Lieutenants are not in the front of the subgroup Lieutenant should have a visible marker: could be clutter, but maybe have it only show if the commander is not in the same map, or only show the Lieutenant of your subgroup. this would be useful for locating the Lieutenant on the map. Ready check visible regardless of map: Currently if you do a ready check members that are not in the same map will be asked if they are ready, but the commander can not see their ready status. Guild Hall Instance size: I get that this is rare and is a cost savings system, but I would ask for one change, if a member of a squad enters the guild hall, PLEASE make the initial instance shard for the size of the squad, it can take up to 4 map changes to get a squad of 50 into a guild hall. Nicknames/Account Names/Character Names: the in-game mail and character tool tips should always show the actual account name next to the nickname/character name. This one is really infuriating Ill send an emails to our guild lottery winners account names asking them to pick a prize, but when they reply it sometimes comes from the character name and there is no way to cross reference the character name to the account, especially if they are offline. Same with nicknames, once you set a nickname on a user you cant see their real account name anymore. Guild leaders mail spam removal: So i get why there is a spam limit on in game mail. But there shouldn't be one (or a more relaxed one) for guild leaders sending message to guild members. an example would be when its time to clean out the guild banks we like to give away items to online guild members, and as you can guess after sending 3 dyes, things come to a screeching halt. we also purge members that have not logged into the game for over a month. we where sending message to the users to let them know why they where kicked and how to reach to get back into the guild when they get back online. but again this becomes a painful task because of the spam system Think that's all I have <3 keep up the good work anet -Tiny Taimi
  8. Almost all images returned by the /items endpoint are returning 500 errors again.
  9. Tiny Taimi here from [TINY] I too miss being able to play my new shiny Minstrel harp :anguished:
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