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Korban.6194

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Everything posted by Korban.6194

  1. Yes, let's only focus on nerfing a class and not actually balance it. Meanwhile, FB's pump out boons and heals non stop; warriors (sb) have enough mobility to troll a large group and then dart to the opposite side of the map without being effectively caught; rev's phase smash can easily crit for 18k+; etc. However, sure, let's focus on the class that does not pump out any appreciable level of boons and has absolute jokes for 'mobility.' I also don't understand the issue brought up by their barriers. Barrier's aren't even a strong aspect to focus on when other classes need a bit more focus first. Also, if you want to edit the boon corrupt, how about also nerfing classes that pump out a disgusting amount of boons and heals in the same 'balance changes.' It's difficult to appreciate 'balance changes' when all I see is a single class effectively being reduced yet other scourge related issues are not being mentioned (i.e. lack of decent mobility, lack of decent sustain, etc.). A scourge shouldn't have to 'rely' on another class as a meta (aka the scourge-fb relationship). Maybe actually balance a class to prevent such relationships but do so in a way that looks at the class as a whole. If you feel scourge corrupts too much, well why is that? Is/Are there classes that are generating a need for such corrupts? Is it actually an issue with one class or was the need for corrupts been introduced (with prior 'balances') to help curb some of the boon generation? If reducing their dmg/corrupts, how does that class compare - appropriately - to other advantages other classes have with the same reduction/lack-of (i.e. will their own self-sustain compensate the lack of damage, do they have appropriate cleanses themselves, can the have decent sustain and/or mobility if their dps/corrupts are reduced). It just feels that scourge has been a 'fix' for the high level of boon generation that has been altered in prior 'balances' and now scourges get slapped with a bit of a focus-nerf while not addressing WHY their boon corrupts are high in the first place, and WHAT can be done to make sure if you reduce one aspect of their play style, something is either gained or adjusted to better 'balance.' I am all for making gameplay a bit more leveled and fair, but calling something a 'balance change' and yet I don't actually see a balance is a bit irking.
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