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  1. i dont see this espec being great in open world i think the casual necros will hate it and they will be dying left and right when the new expansion will drop . i think this espec will be the most hated elite specailiztion ever due to it being lacking thematically and will be squish as hell and the casual player will get oneshoted alot . this espec is targeted for raid only as a hight dps glass canon (dps may be over 40K) people ask why elixir has blight on them i think because the devs want the player to have access to blight outside of shroud to maintain hight blight stack for dmg m
  2. the weird thing about it they didnt mention it in the live stream if it is intened it will be huge change that mean you can stay in shroud for ever as long as you hit something but i have my doubts because they said that skill 5 of shourd generate lifeforce if all hits generate lifeforce why only mention it on skill 5 ?
  3. i have rewatch the stream and i noticed that every hit while in shourd seem to generate lifeforce bug ? or intended ?
  4. you are not getting it its true if you enter shroud immediatly after using elixirs lets say you have 1000 LF pool if you use elixir and you didnt enter shroud your LF pool will be 900 (decrease by 10%) and if blight expire your LF pool will go back to 1000 but your LF will still be 900 and additional LF is used to heal you back that is my point . same example LP pool is 1000 max if you exit shroud at max blight your LF pool will be 500 max (decreased by 50%) if you use LF generation skill of lets say 20% you will get 100 LF that is 20% of the max 500 LF pool but after blight ex
  5. nope it dose matter because if you use lifeforce generation skill while you are at high blight stack you gain percentage of the lowered lifeforce pool not the max that mean using lifefore generation skills while having blight is less effective besides if you use elixir skill it will lower your lifeforce meaning you have less time to spent in shroud
  6. i have just rewatched the stream and i notice blight not only decrease your maximum HP pool but also decrease maximum lifeforce pool too . so now if you use elixir skills it will give you blight decerasing your maximum HP and lifeforce pool so after blight runout your lifeforce will remain the same and it will require even more lifeforce to heal you up. elixir use will come with lifeforce plenty making them suck even more for what they give . so instead of your utility being used for lifeforce generation now they decrease your lifeforce elixir 100% need a buff or they will
  7. have you guys heard of quickness FB it can do exactly that and offer agies and stab and reflect for mechanics additionally the harbinger is limited with its 240 radius around you
  8. Harbinger traits are the most uninspiring trait for an elite specialization i have ever seen from a build craft point of view . aside from most of the trait being a flat stat increase/stat conversion the default auto select up for power dmg middle for support and down for condi dmg is just a bad design . this is creating problems because if you want elixir rechage then you are locked to the support line (losing the 25% dmg modifier) if you want pistal skills rechage trait you are locked into the condi dmg line . additionally the lack of a grand master trait that fundamental chan
  9. i feel boon druration or consintration is ok but it better if they made elixir interact with blight like how holo utility interact with heat mechanic soming like having extra effect if you have enough stacks of blight
  10. with quickness FB being a thing i highly doubt that it offer quickness and aegis and stab and reflect for mechanics
  11. press X to doubt i dont think this espec will see play in pvp because you are risking 50% of your hp poll and a kitten ton of defence for 12.5% dmg increase ! + most of the skills is projectile bassed skills whick can be destroyed or reflect back to user
  12. it seems to have some movement skills which is very welcomed
  13. I think this is for the mobile version of the game or some sort of mobile game extension or accessories
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