Thank you everyone for your input. I agree on fair compensation with every nerf, more personal sustains and believe the punishment skills need rework because scourge mobility/survivability skill (ToA, Sand Swell) suffer greater from the CD increaase which was meant to lessen the boon spam but instead it kills the scourge's overall playability. Drop Feed from Corruption as well because the trait sounds nice but realistically it sucks with no effective usage while the other 2 traits are superior by far in its department (After a bit googling, saw these already suggested yet no significant changes implemented but rather more punishing nerfs :anguished: )