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Kalavier.1097

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Everything posted by Kalavier.1097

  1. I would say less "They can't invest in it" and more of, especially going forward, each nation/group (Quaggan, Hylek, Skritt, etc) will have to be able to ensure their own safety. So you could easily turn and write in things that keep X group from directly interacting with whatever the plot is. Maybe the charr were exploring a new deep mine and accidentally found an old branded nest, so they are working to clean up that mess before it even reaches the surface. So on, so forth. Well, Hoelbrek/the lodges in general have shown the Norn are changing and evolving over time culturally. They are seeing the benefits of strength in numbers and community. Idunno how it's worded because of limited game time currently but it could be everything from Knut actively going "Hey, Bob's going up north beyond Bjora Marches, anybody wanna go with him? Could be dangerous!" to just a group of Norn ending up meeting up near Bjora and all nodding at each other "Going north?" There are Seraph archers (Using medium armor, not the heavy armor npcs we see), Seraph Juggernauts, Seraph Heavy Guard, Seraph mage, and Seraph medic (also Seraph recruit) I'd say the medic is probably a monk, as the Dwayna Priests/priestesses are monks or elementalists ingame. Likewise, we've seen some npcs using weapon combos we can't get. I think it was Lionguard and Vigil feature medium armor people using pistol+warhorn.
  2. And any future threat, let's say hypothetically some threat emerges and attacks Kryta. Kryta will respond with it's own forces and figure out what's going on before they put in a call to the alliance, as they'd want a detailed report of what's going on. Then the others mobilize and move in.
  3. Again, I'd love to see where they are just going to teleport the wizards tower or Amnytas anywhere in the world at the drop of a hat. As I recall, such efforts take time and prep. You are massively blowing things out of proportion and forgetting that they will need time to rally any force against a new threat.
  4. I haven't done JW yet but I feel like you are overblowing this? The Tyrian Alliance is basically the Pact, but a general alliance. The Pact wasn't rolfstomping everything it faced either remember? And it had support of all the nations in Central Tyria, support of Ogres, Tengu, Hylek, Skritt, Quaggan, Koden in relevant areas. Hell, in IBS we outright had Koden and Ebon Vanguard starting to deploy to help out in fights around Central Tyria.
  5. Well, until they can outrun us, they can't catch us to make the end painful.
  6. This isn't warcraft where we all suddenly forget we fought together and go back to being neutral/enemies just so bad guys have a chance at not being stomped instantly in the opening patch. Even if you suddenly had Centaurs being super strong and magically charged for random reasons, it would kinda derail everything GW2 has built up. You know, blood legion showing up to defend DR against white Mantle specifically to prevent them from destroying "All that Kryta and the legions had built up", and the humans repaying the favor during the civil war. etc. centaurs were only a huge threat to Kryta because Kryta was actively being sabotaged from the inside out. Even if we randomly had nobody show up to help out, Kryta is vastly stronger now then it was at start of personal story.
  7. As said by Draxynnic, The big factors that allowed the Centaurs to go from minor raids and fights to outright being a huge threat are gone. Caudecus isn't sabotaging the Seraph at every turn and removing his own ministry guard forces from key locations to expose Kryta to deep attacks. Ulgoth is dead, and he was the major figure in forcing the other tribes into the war whether they hated kryta or not. The Seraph are stronger then ever, and the internal sabotages are gone. The Centaurs have lost their major leaders in the war side of things and it may be harder for them to rally as a unified force to truly be a threat. Not that the war is actually "Over" per say, but it's a lot less dangerous for Kryta. As for bloodstone, I would honest lean toward that group of Centaurs being wiped out alongside the White Mantle at lake Doric, as they were actively raiding and attacking the Seraph and Blood legion forces there. It seemed like they were starting to go mad as well, with all the bloodstone ones being labeled as "Crazed" with their high sage being killed and the other forces likely being wiped out or routed during the counter-attack.
  8. Rytlock did a TEST of the ritual at Barridan's crypts, to see if they were on the right track. The test worked, but sucked the blade into the mists. It only reduced the ghostly presence near Black citadel, thus providing the Charr city with an easier time defending itself and more openings for them to come and go without issue. The actual legend is that it requires a human of Doric's lineage, with the crown, and with a specific, or either one of the blades. Ascalon city is literally the epicenter of the foefire, so it makes sense that an actual full cleansing would have to be there. Nothing says it has to be "Any place of power", it has to be specifically in a place of power related to the foefire ghosts. Guess where the single largest place of power is? oh my god, Ascalon city, the epicenter, where the king cast it! There isn't any old lore that has been removed here. The legend is that it has to be a descendant of Doric, using one of the blades (specific one or either or isn't clarified) and having the complete crown of Ascalon. Only that can truly banish the foefire, is the legend. edit: In general I'm approaching this from both a storytelling angle as well as a realistic angle for what Anet can do with the game. We know they are talking about Khan-Ur, not ghosts.
  9. Nobody has said anything about throwing it in the trash. I'm simply pointing out that Anet, post season 1, has expressed a desire that they'd rather introduce a new map then to rebuild another, since they don't phase maps to split populations. We are more likely to explore Ash legion/Blood legion lands and the Khan-ur stuff first. Also technically, first try of the ritual succeeded, but sucked Rytlock into the mists and depowered his sword.
  10. Drascir is just off iron marches. Ghosts cover most of ascalon but are highly concentrated around the great wall. The ritual to cleanse the foefire (as it's known) entirely requires it to be in Ascalon city, so they'd have to go there for it. It's far more likely any Charr focused expansions would be entirely in the Ash legion lands which are totally unexplored, or the rest of the blood legion lands up north (or both) and dealing with the Khan-Ur elections. Rather then a drastic event that would take place almost entirely in the core regions of GW2 and rewrite the map there. Yes, they could do like they do for the brand and have it be entirely cleansed but we don't see it, but we weren't involved in cleansing the brand, that was purely Aurene.
  11. This is completely misinterpreting what I'm saying though. Having an expac or major storyline about totally ending the foefire would involve the core Ascalon maps, as that is where foefire ghosts are. Unless one wants them to go "Oh yeah, we finished the anti-foefire ritual off-screen, the ghosts are totally gone" which nobody would enjoy.
  12. As said, Anet is very, very much loath to go do what happened to Kessex Hills/LA again where they have several different "versions" of the map active at once or are directly changing a core map. Banishing the foefire is a huge story beat that would affect basically the entire Ascalon map, besides Fields of Ruin and Fireheart Rise. Anet does not what to do a "Guild wars 2, cataclysm" and make a release that either rebuilds an entire region in GW2, or split the population with a huge chunk of the playerbase on "Old, ghost ascalon" or "New, cleansed ascalon" and unable to help each other.
  13. The driving individuals of the centaur war are dead. Caudecus sabotaging the Seraph and fueling Centaur hate, and the war chief Ugolth who was forcing the other tribes to partake in the war. The war may not "Be over" officially, but it is very much a far cry from what it was at the start of the personal story.
  14. From memory, as I haven't touched JW yet. Caudecus was a full member of the White Mantle, but he wanted things done his way, his beliefs. He sabotaged Xera purely because she was a rival, and he did not want his shot at the throne to be usurped by another member being the one to bring back the Mursaat.
  15. The thing is, unless you are doing stories in the middle of Kryta, we aren't going to really see a ton. Anet has leaned toward "We aren't going to have 3 different storylines affecting the world in the same spot." so yeah, we may not see as much about what the Rata Sum or Black Citadel populations are doing, they are going forward.
  16. It is implied IIRC that the OoW was very limited in Elona because OoS kept blocking them, or outright killing them around path of fire event time.
  17. If you can, without inside knowledge, point at something and go "It was order of whispers!" that defeats their entire point. Seriously, a chunk of the npcs in order of whispers wiki page are just regular clothing (even other orders) characters hanging out in various places keeping an eye on things. The ones in order of whispers armor and weapons? They want you see them. It means you don't see the other agents around you.
  18. Order of whispers characters can find npcs who will have extra dialogue, usually a pass-phrase that has them talk about what they are doing.
  19. I mean the original angle of "Oh the multiverse of tyria is fighting for resources to fight the dragons!" part isn't a thing anymore, and outside of minor gameplay elements, has never been mentioned. So we get loot and resources sure, but it's more of a generalized "Lion's Arch is bringing in some stuff" vs an active campaign that benefitted the Pact and the battle against Elder Dragons and otherwise. One way to look at it is the other armies are just fractal soldiers. Another possible head-canon one could use is they are different guilds/military units using the Mist War as an active training ground on sieges and open warfare, though high risk given how deadly fractals are in general.
  20. The actual lore of the Mists war/WvW has changed over time. Currently the actual lore is that the Mist war zones are basically massive scale fractals, warzones that go back and forth until eventually just resetting back to a default state before resuming all over again. The whole "Gathering resources for your world" bit hasn't been mentioned in a long time in any real way, and the megaserver out of universe side of things was made so that low pop servers would have equal chances to earn loot and get events done. Back in season 1 there was a real disparity between the high pop and low pop servers, because the former would be able to do the limited time world bosses or events much more often successfully.
  21. I've said this about several people who seem to frequent these forums specifically just to not like GW2 or be unhappy. Nobody is forcing him to continue to read and post in the place that actively makes him not have a good time.
  22. Or they get dreams and information about places that they have no idea where it is because they know OF it, but don't know the name or location. Like the one who got a Wyld hunt to care for the forever tree. "I dreamed of a stone forest, and wasn't sure if I'd ever find it until I started hearing stories about a giant petrified forest in Cantha" The thing the Firstborn have is status but also practical experience. They know what the other races are like, what traveling is like around the world. They communicate more easily with the pale tree then anybody else before the Pale tree's avatar came to be. While they are leaders, it's not like they are kings or nobles, just respected for their experience.
  23. Kolijn probably is visible because it's part of how Hoelbrek is a cultural evolution for the Norn, so it's a bit unusual currently. The whole network of lodges being small towns linked to Heolbrek is also new. DR, Rata Sum, and Black Citadel we'd just expect such a role to be filled naturally. Though the dragonbrand part, yeah that's why I have told people that the Dragonbrand of path of fire and season 4 is actually more lore accurate then the rest of it. How it's all like that, constant storms and just being in it is being in serious danger.
  24. pretty sure it was a Q and A session and somebody asked about it in relation to if Sylvari needed to actually eat and such.
  25. In terms of within the grove itself, it's probably communal without real charging of rent or services. but they do understand economy.
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