Thanks for the opportunity to comment Anet, and for giving WvW some individual focus in this area. It's great that the skills are split when necessary between PVE, PvP and WvW modes.I'd like to share my objections to the way thief operates in WvW. Recently I've been 1 shotted enough times (from stealth) that its getting pretty annoying. Checked combat logs to find that it truly is one-shotted.. 23-27K+ dmg.. in one shot, from stealthed thief, and then finished from stealth. This kind of abuse of the build really destroys the fun for many people. There is no counter, no way to respond, you don't even see it coming. Running around with 5 or 6 other people in a keep that has been successfully defended looking for a stealthed thief for 10+ minutes, laying reveal traps etc.. is not only annoying, it takes away from other activities. I mean, you know.. if you don't find and kill that guy, he's just going to solo the Lord and flip the keep anyway. Now they use the portals as well to evade, adn I've seen a few hacks into keeps using this too. Those have been reported appropriately by others. It's stupidly OP. No idea whether these guys are using macros on top or what, but it's really killing the gameplay for many people to have this kind of nonsense unaddressed. In PVE modes, I can see the mechanics here would be super useful. In competitive modes.. it's just a killer for morale. It's disappointing not to see this addressed in your proposed changes and I hope that it will not be overlooked.