Idk about these changes. Condi war is unplayable in wvw/pvp because it is not effective. They should make offhand sword 5 a block that can block for a duration, then activate it to put bleeding. That would make offhand sword worth using and give a survivability tool to condi war while still having a damage option. Mending didnt need a buff. It's already the best heal on warrior. The buff should have been to signet, To The Limit, or to Natural healing. Adding might to mace and sword does nothing. Warriors aren't struggling with might generation that they need this. There is a reason why shield is the default offhand choice for warrior. We dont need dmg buffs on offhands, we need utility :( Warhorn is a great alternative example. Also they didn't even do anything to off hand dagger. I have seen 4 people use off hand dagger since PoF came out. The berserker changes are cool. Axe F1 seems to do no real damage anymore so the zerker one should be fun to use. Arms, Spellbreaker, and Defense need reworks. You're literally forced to take the obvious choices to be able to play otherwise you're just gimping yourself. Things like Imminent threat, fear me, signet of rage, kick, bolas, Sight beyond Sight, and on my mark aren't appealing at all. They couldn't look into those? This is all they have come up with since February? That's another 3-4 months of playing other classes and waiting for warrior to be useful outside of being a slave in pve/wvw or a winds of disenchantment bot. Our only useful team specs are support...