Zahld.4956
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Posts posted by Zahld.4956
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Or add a ( ) where a a nickname comment can be added.
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@Dante.1763 said:
@Zahld.4956 said:Have thumbs down as a thread creator option that can be disabled or enabled if wanted?Reason for not wanting to know why people disagreed or thumbs down would be a good thing, why?Not always wanted.Same as disabling comments for youtube videos.
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Have thumbs down as a thread creator option that can be disabled or enabled if wanted?
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@sevenDEADLY.5281 said:This is purposely done this way. If it was how you suggested, arenanet would only sell 1 set of unbreakable tools to an account, where as now, some people will actually buy multiple sets for multiple characters. I'm not saying its right, but there is absolutely no incentive for arenanet to do what you are asking.
Same can be said for (shared) inventory slots.
Second set for second pack of skins and tool mods. Etc.
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@tatte.5389 said:It's probably better to make people comment why they disagree with something, and move on if the concern/disagreement/correction has already been brought up. Thumbs-down etc mainly serve a purpose on platforms where content is not displayed in a static, chronological order.
A solution: Add a thumbs down with box space to add notes.
Requesting comments for comments is very burdensome and unrealistic to ask. Not to mention the repetitiveness of each quote.
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Add a temporary bracket [ ] ( ) to recently changed name to show change.Example: player-name (was changed today)
Bracket lasts for one week each change.Names can be only changed once per week.(Adjust as necessary)
Requiring a third party approval to change ones name is too intrusive;unnecessary.
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Add thumbs-down and un-helpful comment notes that can be selected to make notes more useful, instead of thumbs-up or helpful only. That is too lopsided.
Flags feel very extreme and not always necessary; and possibly too offensive.
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Have more than one profession mechanic avalable to change to at anytime with cool downs if needed. Example: A player has three profession mechanics that are available to them to be chosen or tabbed through; if one is on cool-down then it is skipped.
Make build templates changeable during battles, with cool-downs.
Please keep comments respectful. A note or thumbs-down may be given to those that aren't..
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Also, a mastery that lets you replace a skill slot with a healing skill slot; so you can have more than one heal skill on your skill bar.
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An on/off toggle would be a good thing to have.
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@kharmin.7683 said:And this would make things better?
Increase build diversity; at the cost of balancing and new weapon skills.
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@"kharmin.7683" said:Interesting idea, but isn't balance broken enough?
Was the same situation before elite specs were a thing.
"Gotta break some eggs if you want to make an omlet".
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@DeanBB.4268 said:Just letting us equip a normal utility skill in the elite slot would be fine with me.
A mastery for that too.
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A mastery that gives the ability to replace the fifth weapon skill with a fourth utility skill.A mastery that gives the ability to replace the first utility skill with a sixth weapon skill.
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@Friday.7864 said:I can't be bothered to try posting a picture.Use Taco, tactical overlay, gives you a timer window you can resize and move around for all major meta events and all world bosses.
Built-in timer lets everyone see it, not just taco users.
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Build storage template does not copy the name of the template but uses the name of the first template instead. Looks like a bug.
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Get gud. Buy more character slots.
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Making things less confusing is usually always a good thing.
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@"Knighthonor.4061" said:could work. But I still believe World Boss Portal Devicehttps://wiki.guildwars2.com/index.php?title=World_Boss_Portal_Devicehas been superior to them all. it lets you know upcoming metas on the timer, and teleports you there at your request.
The combo of these two aspects in the World Boss Portal Device makes for constant population flow of these meta events. I believe they should do a similar one for PoF Bounty Bosses/Metas
and add LW maps to the mix so more people would flow to those maps for the metas.
World boss portal is kind of a small use case instead of just the major events per map, but the portal allows you to see the time when not on the map though.
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Sweet commandy corn tags.
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Have a count-down timer for major events in each map. Would make event timing easier.
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Name what map you are in somewhere in the main game screen so you don't have to go into map to see where you are at.
Have a random set of chains in a meta event or whatever event so that events are always different whenever played, especially repeated events.
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@Zaklex.6308 said:
@"Zahld.4956" said:Position rewinder that allows a player to change to a new map and recall the position of the old map at any moment. This would let players go to other maps while waiting for an event to occur without losing position in the map.Have you seen this device:would that serve your purposes?Like that but you can move to a different map for a non-limited amount of time.Return to same instance but if instance is full then a new instance.
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Position rewinder that allows a player to change to a new map and recall the position of the old map at any moment. This would let players go to other maps while waiting for an event to occur without losing position in the map.
Profession mechanic [suggestion]
in Guild Wars 2 Discussion
Posted
Thumbs down. Jk
Not necessary doesn't mean it's not preferable. Prexisting systems will be fine with it.Builds for certain situations have been premade, they just need to be loaded. Leaving mid-battle to switch to them is not very ideal.>
@Melech.4308 said:
No one knows.