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Fabulous Faprio.2718

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  1. Im very disappointed in anet that willbender got buffed
  2. NA Account: Fabulous Faprio.2718 Current Team: Reaper's Corridor Expected Team (where the rest of your guild is): Phoenix Dawn Selected WvW Guild Tag & Name: Ratjam [SEWR]
  3. My POV is in WvW I remember Master of Manipulation used to be 3s for both pve and wvw. Master of Manipulation got nerfed and it gives 1.5s of super speed in WvW. Meanwhile, Scrapper gives AOE 3s superspeed, and Holosmith forge #2 gives 3s superspeed on a 2s CD. Why did it got nerfed in the first place? I think Master of Manipulation should revert back to 3s in WvW.
  4. This is my POV of Vindicator in WvW. Some of my issues with Vindicator: Greatsword: #3 Phantom's Onslaught: it feels like it needed a finisher on it either whirl or leap and 12s instead of 15s or invade frame. F2 Ability: it needs some more works. It feels terrible if you're not in Legendary Alliance Stance, very underwhelming for other Stances. Energy Meld: This ability feels like core revenant mechanic (25 energy + a buff based on the legend), but it just gives you 50 endurance and nothing else. Utility skills: Normad's Advance: 900 range leap instead of 600 range Urn of Saint Viktor: this skill feels terrible to use. It barely even heal, you can't be heal. The trade-off (50% MS, -50% condition damage/damge) aren't really worth using. Drop Urn of Saint Viktor: if you pop it above 75%, it doesn't do anything. You basically lost 25% of HP for nothing. Traits: Leviathan Strength: it feels like this should have been a based line thing for the Alliance Stance. Flip and refresh utility skills is a little pointless since they are on 10s CD. Plus, it increases the F2 CD to 40s, like why would you give up a dodge for a CD refresh when they are only 10s CD. Redemption's Sermon and Balance in Discord: I tested with 1200 Healing power, it barely increase any healing, it's very disappointing. Overall: Assumed Power build: Alliance Stance synergies well with Assassin Stance since Riposting Shadows gives you 15 endurance. There is most no synergies with the other Stances(Jalis & Mallyx). Assumed Healing/Support build: the combo of Ventari and Alliance stance is fun to use. They have some vigor and increase to allies synergy. In Salvation line, Selfless Amplification + Saint of Zu Heltzer could give you at least 40% increase to healing to allies. The issue I want to point out is with Ventari Stance, it have no stun-break. When you swap over to heal allies, you have no way to stun-break. I believe that Ventari and Alliance Stance would be a great healing spec in WvW.
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