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Kirnale.5914

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Everything posted by Kirnale.5914

  1. Please amaze me and many others. After seeing your vid. I will never say a word about Ele again. its a promise. Ps: Vid should be in this current patch, not in the future patches where Ele got balanced. I never played weaver, so I cannot do what this guys does. But, unless he is using cheats (he isnt) you all experiences Eles can play like him. I dont want to talk about other classes that really need improvements because this will distort what Im saying, but Imho, you Eles atm have a very strong PVE dps (top 3 class), and a very strong WvW roamer, and ofc very strong sPvP duelist. Translation: I don't play it, never have, and have no clue what I'm talking about, but the grass is always greener on the other side. Lol. Moving on... Can someone elaborate why Cellofrag, and other high tier eles, shouldnt be taken into account in the balance equation. I mean, if you buff cello character, instead of being superb he is gona be godmode. Does this guy have 10 fingers in each hand? Has he super-human reaction times? Its an AI? Does he plays with different skills or lower cooldowns than you? You asking me to do 5% of what he does. Probably if you just play as good as half of that he does, u wont even be asking for ele buffs. Of course, the day I hear Cello, or another top tier, saying his class need a buff (like I've been hearing from other classes top players in the last months), I'll just fold and not gonna discuss if you need a buff or not.First, sindrener is pretty much godmode. Vaanss is pretty much godmode. Cellofrag is pretty much godmode. They are all able to take on many enemies at once alone .So? Should we nerf all the classes according to them? Should we nerf thief so hard that even Sindrener will only be able to take on an average mesmer? No, ofc. not. They do take the maximum skill level into consideration, but they don't balance around it. And to be honest, Sindrener as a roamer is pretty much unkillable, because the potential of thieves goes close to infinity. Game is made for the crowd, not for the top tiers only. Balance has been in that direction for a long time, with each xpac having builds that are easier to play than before. Now for your comments:"Does he have 10 finger?"No, but u sure think this is all about who spam skills the fastest right? I can spam it just as fast, but I will still die 100x faster than him. "Does he have super-human reaction times?"No, but this game isn't just about reaction time. Are you sure you are playing this game? "It's an AI?"Makes no sense. Cello is better than all AI's together if they were to exist. " Does he plays with different skills or lower cooldowns than you? "No. Also, playing half as good as cello means you still kill nothing and will die all the time. Just saying. Even experieced eles can only perform around 10-60% of cello's level. Not a fact, but from my experience. I've only ever met one ele besides cello that is "good" and plays sword weaver, but even that guy couldn't kill my spellbreaker, despite me having almost no experience as a spellbreaker. But when you fight cello, you know he is different from the others, by far. In general, you like to use optimistic terms such as "experienced" and try to equate that with a top tier player. Or, expecting that these "experienced" eles all can become high end E-Sports players. No wonder no one can take you seriously. If you want people to take you seriously, make a weaver, play it, roam around and kill 1vsX like these "Pros" . You will quickly notice how much trouble it is to even kill a single mesmer, not to mention a group of players. And make sure to record it, so we can all see how OP weaver is, and how fast someone can master this class.
  2. Yeah, but the standard isn't cellofrag-level. Celly is in fact a top tier player. Try weaver yourself, and you will quickly notice how much skill this build requires, for almost no reward in return. For a sword weaver to be effective, you can't be low skilled, you can't be mid skilled, you need to be high-skilled at minimum in order to kill someone at all. You need to know all the ins and out of your elemental switch, how to time them accordingly (both offense and defense), while at the same time being fast to know what skills you need and switch elementals every few seconds (otherwise you just die). Also, you need to know all of your CD, otherwise you switch to the wrong element. Timing also needs to be perfect, because your damage is so low you can't kill anything otherwise. Chain CC after baiting out all your enemies stunbreaks, teleports, stability etc. (absolute 2012 style) is the only way to kill someone. Baiting might be still a major part of the game, but for a weaver, it's a must have. Other classes don't need to do this anymore thanks to their one shot combos and high passive and active defense. Edit: Also do note that while doing all that you need to know your blast combofields. There are long and short skill combos for that, and is covered in celly's video. Without the combo-blast, your sustain will fall too low to survive, and your damage isn't enough depite the CC combo. Might stacking and heal blasts are an absolute must. Might stack needs to be high during your burst after CC combo. Thus, Balance should be never about the top tier players, but around your average player. Most other classes are balanced around that fact, heck even thief is easier to play despite my lack of skill for that class. Last time I played the classic engineer build and still have an easier time than playing a sword weaver. I don't mind hard to learn classes, but they need to be equally as rewarding. And do note that even cellofrag doesn't play full zerk/marauder, despite being a top tier player, because he will be too squishy otherwise.
  3. Would be nice if the mystic forge works for them too.
  4. It was time to revive the old human animation thread! So that Anet never forgets. Never. Wonder why Anet keeps deleting old, good stuff. (Anyone remember the old login screen that was EPIC?)
  5. Housing. Just give me an open field/farm with a small, beaten house. Then I can slowly upgrade it to my liking. No race specific housing. The foundation already exists to make it work (guild hall). Transfer all nodes to this instance that have been unlocked previously. Give the house upgrade Tiers and Tier bonus(such as magic find, karma bonus etc.). Add a few stuff, such as time crafting(10hours for 1 item), that can be made inside.
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