squeegee.4320 Posted October 12, 2022 Share Posted October 12, 2022 Why was the fifth toolbelt skill not added when other professions got their tradeoffs removed? Link to comment Share on other sites More sharing options...
wasss.1208 Posted October 12, 2022 Share Posted October 12, 2022 Not every trade-off was removed. It is not something, that they can just do at the snap of a finger. It is going to take a while, until everyone gets their turn. They mentioned, that they are trying to find a way, to move Function Gyro, but they have to figure out where, since they do not want it back on the function key. Then they have to make UI changes, and come up with a new toolbelt skill, for the e-spec elites. This process takes time. And even then, it is not confirmed, that they don't view Holosmith F5, as a natural tradeoff, similar, to Reaper Shroud. 2 1 Link to comment Share on other sites More sharing options...
SleepyBat.9034 Posted November 13, 2022 Share Posted November 13, 2022 On 10/12/2022 at 6:36 AM, squeegee.4320 said: Why was the fifth toolbelt skill not added when other professions got their tradeoffs removed? Probably because it doesn't need it. I don't think they should give the F5 to Holosmith because it would be too strong if we had access to both forge and high value skills like Toss Elixir X and Medkit Drop. Link to comment Share on other sites More sharing options...
squeegee.4320 Posted November 13, 2022 Author Share Posted November 13, 2022 9 hours ago, SleepyBat.9034 said: Probably because it doesn't need it. I don't think they should give the F5 to Holosmith because it would be too strong if we had access to both forge and high value skills like Toss Elixir X and Medkit Drop. But Virtuosos have have both blocking and distortion? Berserkers have both Burst and Berserk? Link to comment Share on other sites More sharing options...
SleepyBat.9034 Posted November 13, 2022 Share Posted November 13, 2022 2 hours ago, squeegee.4320 said: But Virtuosos have have both blocking and distortion? Berserkers have both Burst and Berserk? Yeah but that doesn't mean it was good for those classes, imo the burst skill gets in the way of berserk mode because you have to pick which one to use and it drains your adrenaline. 1 Link to comment Share on other sites More sharing options...
Kodama.6453 Posted November 13, 2022 Share Posted November 13, 2022 47 minutes ago, SleepyBat.9034 said: Yeah but that doesn't mean it was good for those classes, imo the burst skill gets in the way of berserk mode because you have to pick which one to use and it drains your adrenaline. How does it "get in the way"? Yeah, you have to decide which one to use. But no one is forcing you to use a specific one at any time, so all this did was giving you another option on how to use your resource. And having additional options without being forced to use them is always beneficial. Link to comment Share on other sites More sharing options...
squeegee.4320 Posted November 13, 2022 Author Share Posted November 13, 2022 (edited) 52 minutes ago, SleepyBat.9034 said: Yeah but that doesn't mean it was good for those classes, imo the burst skill gets in the way of berserk mode because you have to pick which one to use and it drains your adrenaline. So Virtuosos having 7 seconds of invulnerability at whim is okay and not overpowered but we are not allowed get a profession mechanic (toolbelt skill) that nearly every other profession got back because we might turn someone into a moa for 3 seconds? Edited November 13, 2022 by squeegee.4320 1 Link to comment Share on other sites More sharing options...
Doggie.3184 Posted November 13, 2022 Share Posted November 13, 2022 I just want Overheat to have only one penalty. Self-damage or Toolbelt Cooldown, instead of both at same time. 2 Link to comment Share on other sites More sharing options...
SleepyBat.9034 Posted November 13, 2022 Share Posted November 13, 2022 I don't know, maybe it won't be that overpowered to get the F5 back. I've never really missed those skills so I don't really see why they should give them back. 1 Link to comment Share on other sites More sharing options...
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