Heatsink.5794 Posted October 14, 2022 Share Posted October 14, 2022 See title. Damage rolls in, the client doesn't show the animation, and then a few seconds later, the animation showing the projectiles landing finally shows up. The client reports 50 ms average ping. The client has also been reporting enemy players in the wrong places, usually several yards in a different direction from where they actually are. Outgoing projectiles will routinely fire toward thin air, but that is where the targets actually are. The enemy player model(s) will appear there a second later. Link to comment Share on other sites More sharing options...
Chaba.5410 Posted October 15, 2022 Share Posted October 15, 2022 (edited) Average ping doesn't capture ping spikes. What you describe sounds like lag issues still. I use arcdps and it will display current ping as well as server response times. Edited October 15, 2022 by Chaba.5410 Link to comment Share on other sites More sharing options...
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