Cupcake Raider.9561 Posted November 2, 2022 Share Posted November 2, 2022 Wondering if introducing more weekly achievements (similarly to weekly Canthan strikes) would be the way to go to promote players to do content that is less played, such as Dungeons. Basically the idea would be, Give players a weekly achievement where they complete 1 path from each dungeon (randomly selected, static, or on some schedule), and reward them with some sort of selectable Map currency or possibly even Legendary Insights. It would be similar to how Weekly EoD strikes reward players with a single legendary insight for completing all the EoD Strikes. It could help revitalize social activity for dungeon content (yes, they're old, but there are many players who have not experienced it in the least). Perhaps even a Currency conversion from Dungeon Delving tokens to Prophet shards to Map Currencies. Maybe even Legendary Insights. Idk, some sort of sink that allows players to convert from one currency to another at a cost so that everyone has the option to obtain end game items by playing content they enjoy. 3 1 2 4 Link to comment Share on other sites More sharing options...
Biziut.3594 Posted November 2, 2022 Share Posted November 2, 2022 Hahahahhaahhahahhh, sorry but no. Every content have their respective currency and rewards. Want the currency or reward? Play respective content. Thanks to A-Net good will we already can get LI in EoD strikes. What next? Magnetite Shards for killing centaurs in Queensdale? 1 3 1 3 Link to comment Share on other sites More sharing options...
soul.9651 Posted November 2, 2022 Share Posted November 2, 2022 (edited) 33 minutes ago, Biziut.3594 said: What next? Magnetite Shards for killing centaurs in Queensdale? For outrunning them Edited November 2, 2022 by soul.9651 9 Link to comment Share on other sites More sharing options...
IAmNotMatthew.1058 Posted November 2, 2022 Share Posted November 2, 2022 1 hour ago, Biziut.3594 said: What next? Magnetite Shards for killing centaurs in Queensdale? 25 LI for killing the introduction boss. 2 Link to comment Share on other sites More sharing options...
eXruina.4956 Posted November 2, 2022 Share Posted November 2, 2022 1 hour ago, Biziut.3594 said: What next? Magnetite Shards for killing centaurs in Queensdale? thats a actually very good idea. they should totally do it 😁 also gw2's original vision mision was to be as inclusive as possible to players of all ilks, they were one of the first mmo to introduce credit sharing, success for all and things like that. back in the day in that era mmo's were about kill stealing and monopoly. 🤔 2 2 Link to comment Share on other sites More sharing options...
kharmin.7683 Posted November 2, 2022 Share Posted November 2, 2022 1 hour ago, soul.9651 said: For outrunning them Hey, that's no mean feat. I can outrun a centaur, but not all of the time. 3 1 Link to comment Share on other sites More sharing options...
Biziut.3594 Posted November 2, 2022 Share Posted November 2, 2022 1 hour ago, kharmin.7683 said: Hey, that's no mean feat. I can outrun a centaur, but not all of the time. 2 hours ago, soul.9651 said: For outrunning them I know right? Implement it into the game and the new meta will be pop up. Superspeed Engi... only charr... coz four paws run. 2 hours ago, IAmNotMatthew.1058 said: 25 LI for killing the introduction boss. Hell yeah! Throw free havaiian pizza on the top and I am in! XD 1 Link to comment Share on other sites More sharing options...
Omega.6801 Posted November 2, 2022 Share Posted November 2, 2022 5 hours ago, Biziut.3594 said: Hahahahhaahhahahhh, sorry but no. Every content have their respective currency and rewards. Want the currency or reward? Play respective content. Thanks to A-Net good will we already can get LI in EoD strikes. What next? Magnetite Shards for killing centaurs in Queensdale? ^^this Also: search function 2 Link to comment Share on other sites More sharing options...
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