BnooMaGoo.5690 Posted November 26, 2022 Share Posted November 26, 2022 Greetings Does this skill work during Strike Missions? I ask because I need the item for the Siege Turtle & I see training groups in LFG looking for Quickness My understanding is Electromagical Pulse 2.0 has 5 charges Just curious Thanks Link to comment Share on other sites More sharing options...
NovaanVerdiano.6174 Posted November 26, 2022 Share Posted November 26, 2022 It does not. The only strike it works in is Cold War, on account of there being a placed Waystation inside the Strike. Quickness providers are builds that are geared and traited in such a way that they can provide permanent quickness by themselves; Firebrand, Harbinger, Scrapper, Herald and Warrior are examples that can be played in such a way (to different efficiency) 1 Link to comment Share on other sites More sharing options...
Sarius.9285 Posted November 27, 2022 Share Posted November 27, 2022 19 hours ago, BnooMaGoo.5690 said: I ask because I need the item for the Siege Turtle & I see training groups in LFG looking for Quickness My understanding is Electromagical Pulse 2.0 has 5 charges how is that related? Link to comment Share on other sites More sharing options...
Schimmi.6872 Posted November 27, 2022 Share Posted November 27, 2022 3 hours ago, Sarius.9285 said: how is that related? It's not listed in the tool-tip, but but the skill gives quickness. So I guess the OP saw it in the wiki or elsewhere and wanted to know, if it's possible to fill the quickness-role with it. But even if the skill would work in the strikes, the quickness is limited to yourself anyway, so no, it wouldn't be possible. 1 1 Link to comment Share on other sites More sharing options...
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