Anonynja.3172 Posted March 18 Share Posted March 18 On 3/17/2023 at 2:10 PM, Eddie.9143 said: Which is okay on vindi with those insane dodges, and 3 heal spells, but not renegade Yeah, 3 utility bars is inherently tough to balance. They slapped Vindi down recently so it's not dominating, but to me it's just bad design. I think it should either have 3 actual legend slots (right now, you dont reset energy going b/w Luxon and Kurzick) and just one weapon set, OR consolidate the legends to one utility bar and lean more into the unique dodge. My simple proposal: https://wiki.guildwars2.com/wiki/User:Anonynja/Vindicator_Rework On 3/17/2023 at 5:14 PM, Eddie.9143 said: Condi doesn't work well with staff offhand, and when your bow attacks do actually land. You need them to do big damage fast cause ppl will cleanse those condis so fast these days. Sure it does. Staff is your defensive weapon. It's true you can do better dmg with it on a power build, but I wouldn't say it doesn't work well on condi. I run mace/axe + staff condi herald all the time. Staff is pure defensive utility with CC, condi cleanse, blind, blocks, and a blast finisher. You can alternatively go sword/shield on herald and get a bit of torment on sword from Abyssal Chill trait. Condi renegade can go sword/axe for the CC, evade, and axe4 port for a more offensive alt set. Hammer is a niche pick, but the projectile block does help secure stomps. 1 Link to comment Share on other sites More sharing options...
Create an account or sign in to comment
You need to be a member in order to leave a comment
Create an account
Sign up for a new account in our community. It's easy!Register a new account
Already have an account? Sign in here.Sign In Now