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Any potential new meta builds from weaponmaster training?


HeliosMagi.9867

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So far I tested Axe/Pistol and Dagger/Axe Berserker, Dagger/Pistol Spellbreaker, and Staff Deadeye. In all cases they all performed worse than their standard builds. Has anyone else that's done more testing than me discovered a hidden gem that weaponmaster enables, or is using an espec weapon outside its espec always suboptimal?

Edited by HeliosMagi.9867
Corrected 'Daredevil' to 'Deadeye.'
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Hammer weaver will definately become meta.

Hammer holo has good potential for high damage.

Torch for every condi necro build will be 100% meta.

Condi-quickness herald mace/axe and shortbow is possible.

Some people said in game that axe condi willbender also can be meta.

I'm pretty sure that sword catalyst will be kitten in pvp/wvw.

 

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Once the changes they just announced for scourge comes out Scepter+Torch & Pistol+Torch Condi scourge will be top tier. It won't be a easy build to run because of the 8 second shade duration and there is an actual rotation now on top of life force management(i've been testing it) but I could see it getting 40k+

Mace+shield Scrapper healer is also going to be pretty decent as well.

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I think staff deatheye will be the most user friendly build bar none. With a high skill floor and normal skill ceiling. High Auto attack damages means, you can do funny stuff like using extra imitative to use vault as an extra dodge button. Also melee so you still have to move a little, unlike prime mechanist. 

Edited by SlayerXX.7138
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