Guy.9207 Posted July 15, 2023 Share Posted July 15, 2023 Put Dual Wield in Strength, either keep it as is, or buff it to stack with Quickness, or rework it so that you have +Power per one hand weapon. Put Body Blow in Arms, and either buff it so that you deal increased damage to foes with each conditions (like maybe 5% per condition) or have it like Reaper's Chill where you inflict bleeding every few seconds via Weakness. Link to comment Share on other sites More sharing options...
DanAlcedo.3281 Posted July 15, 2023 Share Posted July 15, 2023 First of all. Dual Wield should not be a grandmaster. Second. Give it the Warriors Sprint treatment. Attack faster If you have Quickness. Gain effetc X. Give it a baseline effect thats always active. Make it at most an Adept Trait. Link to comment Share on other sites More sharing options...
Jzaku.9765 Posted July 15, 2023 Share Posted July 15, 2023 58 minutes ago, NeverLoseGuy.3894 said: Put Dual Wield in Strength, either keep it as is, or buff it to stack with Quickness, or rework it so that you have +Power per one hand weapon. Put Body Blow in Arms, and either buff it so that you deal increased damage to foes with each conditions (like maybe 5% per condition) or have it like Reaper's Chill where you inflict bleeding every few seconds via Weakness. So you can have 2 conflicting Grandmaster Traits in Arms as [Body Blow] competes with [Furious] on the same tier as a condi damage trait and 3 conflicting Master Traits in Strength with [Dual Wielding] competing with both [Forceful Greatsword] and [Great Fortitude] as power damage traits? 1 Link to comment Share on other sites More sharing options...
Guy.9207 Posted July 15, 2023 Author Share Posted July 15, 2023 I mean, isn't that the whole point of choosing traits? To offer alternatives that are all viable in some ways? Link to comment Share on other sites More sharing options...
Jzaku.9765 Posted July 15, 2023 Share Posted July 15, 2023 1 hour ago, NeverLoseGuy.3894 said: I mean, isn't that the whole point of choosing traits? To offer alternatives that are all viable in some ways? Offer alternatives that do different but still valuable things. Not have 2 competing traits that both effectively read "do more damage" - you just pick the one that works out to be more damage than the other. A real life example of this is how literally nobody takes [Forceful GS] in PVE anymore since [Great Fortitude] is more effective DPS. Think about Defense, you have [Shield Master] and [Cull the Weak] in the same slot that do different things but both are tasty. Or [Merciless Hammer] and [Resilient Roll] doing completely different things in the same slot but it's always a struggle picking one or the other. 2 Link to comment Share on other sites More sharing options...
felix.2386 Posted July 15, 2023 Share Posted July 15, 2023 quick wield should just be deleted... Link to comment Share on other sites More sharing options...
Recommended Posts
Create an account or sign in to comment
You need to be a member in order to leave a comment
Create an account
Sign up for a new account in our community. It's easy!
Register a new accountSign in
Already have an account? Sign in here.
Sign In Now