Melian.5368 Posted April 9 Share Posted April 9 Seriously, who designed this pet. I mean, I like that we now have a ranged pet that can hit its target (finally), but there are some weird design choices here: Why is it making horse noises when walking? It is too prominent, I wish there was an option to disable that noise. Spit Goop pet and merged ability is a single damage ability disguised as ticking AOE. Why does it have a ground trail if there are no effects on the trail other than the first hit? It should just be a "wave" kind of attack that leaves no trail. Also on "best performance" graphic settings the trail just appears and disappears instantly, which makes it look super cheap. Electocute is again AOE, but why?? It should have been single target, with multiple hits if more enemies are within 240 range. It is clunky this way. I hope ANet fixes these design choices, and also make its health 22k instead of the current 16k. It just dies super quickly. Link to comment Share on other sites More sharing options...
SeTect.5918 Posted April 9 Share Posted April 9 1 hour ago, Melian.5368 said: Spit Goop pet and merged ability is a single damage ability disguised as ticking AOE. Why does it have a ground trail if there are no effects on the trail other than the first hit? It should just be a "wave" kind of attack that leaves no trail. Also on "best performance" graphic settings the trail just appears and disappears instantly, which makes it look super cheap. Quote from the wiki: "Spit goop toward your target, leaving behind damaging areas that cripple enemies." So first hit = damage and all hits after the first just cripple without dealing damage. Link to comment Share on other sites More sharing options...
Gotejjeken.1267 Posted April 9 Share Posted April 9 It makes chak noises when walking lol. Spit Goop should probably just become a light field as Ranger lacks that--and can make it a circular area instead of a line which is hard to hit with (like Rev's Road). How would making Electrocute single target with a 240-pulse range that no one is going to ever get hit with...make it better? Could move the cripple over there or better yet a blind... 1 Link to comment Share on other sites More sharing options...
Oahkahmewolf.6210 Posted April 10 Share Posted April 10 17 hours ago, Melian.5368 said: Electocute is again AOE, but why?? It should have been single target, with multiple hits if more enemies are within 240 range. It is clunky this way. Look I like my lightning fields. Leave it alone. 2 Link to comment Share on other sites More sharing options...
Lazze.9870 Posted May 1 Share Posted May 1 This thing is the best thing that has happened to soulbeast's zerg potential since, well, since the maces. It's great. Those footsteps are annoying as hell though. 1 Link to comment Share on other sites More sharing options...
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