Gokil.2543 Posted September 20, 2017 Share Posted September 20, 2017 What's up peoples,Bit of a last minute upload before PoF hits, but I've had so much fun with this stuff I felt like sharing regardless.Questions, criticisms always welcome. Lot of information while watching in the description.Enjoy!I'd love to chat about the specifics of fresh air right now. Arcane abatement seems promising, aquamancer's alacrity versus soothing disruption is a tough one, I've been meaning to try out piercing shards. Tempest defense seems like it could be functional with this high amount of precision. Hydro sigil is more for fun and probably not a super legit option, but I am starting to question the need for energy sigil (even with how strong it is in wvw) since dropping evasive arcana. Etc Etc what are your thoughts and experiences Link to comment Share on other sites More sharing options...
Bear.3689 Posted September 21, 2017 Share Posted September 21, 2017 nice video, liked it Link to comment Share on other sites More sharing options...
messiah.1908 Posted September 21, 2017 Share Posted September 21, 2017 nice work out there always love to see and learn from great players Link to comment Share on other sites More sharing options...
lucadiro.4519 Posted September 22, 2017 Share Posted September 22, 2017 Nice video, nice music, nice gameplay :) Link to comment Share on other sites More sharing options...
usnedward.9023 Posted September 22, 2017 Share Posted September 22, 2017 AND now how many will try to duplicate you and fail ;P Great video and skill set. Even though I thief mainly in WvW it is nice to see them get dropped quickly. Only proves the perceived OP of thief is just that...perceived. BTW...i see many calling for nerf :P Link to comment Share on other sites More sharing options...
Downstate.4697 Posted September 22, 2017 Share Posted September 22, 2017 Great use of space and of fgs.I recommend piercing shards. It gives you an auto attack almost on par with air in terms of damage and gives better damage with comboing Fresh Air and water.As for aquamancers training it depends. The cooldown on lightning flash i think is too important Link to comment Share on other sites More sharing options...
Gokil.2543 Posted September 25, 2017 Author Share Posted September 25, 2017 Sorry for the late reply, been out weaving. Thanks a lot for the replies. @FrownyClown.8402 I seem to have been getting decent value out of the damage modifier in aquamancer's. Especially in group scenarios and oneshots, having two scholar bonuses seems to be worth dropping lightning flash cooldown for. Esp since at 40s it lines up with every second phoenix quite nicely. Link to comment Share on other sites More sharing options...
Razor.6392 Posted September 25, 2017 Share Posted September 25, 2017 Arcane abatement is a sleeper trait imo. 330 hp on every attunement change is A LOT over time, especially on fresh air.Thing is, if you take it, you lose your vigor source and switching out soothing disruption as well leaves you with zero endurance regen other than energy sigil.Can you post your build? Link to comment Share on other sites More sharing options...
Nutshel.7264 Posted September 25, 2017 Share Posted September 25, 2017 My question is: How do you not get one/2shoted by some random stray thieves that seem to be everywhere when I go wvw ? Link to comment Share on other sites More sharing options...
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