Nighthelm.6427 Posted February 6, 2018 Share Posted February 6, 2018 Hi,in the recent patch, confusion damage was reworked and split between pve and pvp/wvw. In pve it should work as before the patch but that does not seem to be the case. Condi Mirage on the benchmark golem is doing 2/3 of it's previous damage (34k before vs 22k now).It would appear the confusion was not split properly and is currently severely underperforming in pve. Link to comment Share on other sites More sharing options...
Linken.6345 Posted February 7, 2018 Share Posted February 7, 2018 For pve they did change the passive damage over time to more on skill activation of monsters, sadly monsters dont attack often so you would see a nerf in damage. Link to comment Share on other sites More sharing options...
Khisanth.2948 Posted February 7, 2018 Share Posted February 7, 2018 I think you should read over that bit of the patch again. The split refers to the fact that there are different base damage in the different modes. Link to comment Share on other sites More sharing options...
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