magical giant.8650 Posted October 7, 2017 Share Posted October 7, 2017 Hey,I don't see any reason why condition damage is not effected by protection and weakness at this stage of the game. I'd rather see mechanic changes to protection and weakness then forcing people to run more vitality to be able to keep up with conditionclear CDs. I suggest that protection give 33% condition damage reduction aswell and weakness having the same 50% chance to cause flinch vs condidmg. Link to comment Share on other sites More sharing options...
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