Razor.6392 Posted September 18, 2017 Share Posted September 18, 2017 Give it stun breaker properties and remove them from GoEP.40 seconds cd.When activated in fire: Reduce all fire cooldowns by 15 seconds. Gain 250 power for 5 seconds.When activated in water: Reduce all water cooldowns by 15 seconds. Remove all conditions.When activated in earth: Reduce all earth cooldowns by 15 seconds. Gain resistance for 5 seconds.When activated in air: Reduce all air cooldowns by 15 seconds. Gain superspeed and quickness for 5 seconds.Cleansing Fire:Cooldown reduced to 20 seconds.Trait cooldown remains the same.Only removes Burning, Poison, Bleeding, Confusion or Torment.Gives Might for every stack of a single condition removed (8s)Thoughts? Link to comment Share on other sites More sharing options...
Conncept.7638 Posted September 18, 2017 Share Posted September 18, 2017 To be honest every single res skill in the game is awful, and on those rare occasions one or two haven't been, they've been obscenely overpowered, that seems to be the only two state res skills are capable of being in. The devs might need to just consider that maybe instant resurrection skills aren't a healthy mechanic for GW2.As for your suggestion, I like the idea. But, this would provide for a double burst, which I don't see as a major problem, especially when the ele already has access to fresh air. That is, until you take into account your suggestion that it also become a stun breaker, as all stun breakers are instant cast, and I don't think there is any way you could balance this skill around being instant cast, something with such a weighty payoff would have to have the counterplay of being interruptable. Link to comment Share on other sites More sharing options...
Downstate.4697 Posted September 18, 2017 Share Posted September 18, 2017 Make the cooldown 5 seconds for the glyph everything else seems good Link to comment Share on other sites More sharing options...
Razor.6392 Posted September 19, 2017 Author Share Posted September 19, 2017 @Conncept.7638 said:To be honest every single res skill in the game is awful, and on those rare occasions one or two haven't been, they've been obscenely overpowered, that seems to be the only two state res skills are capable of being in. The devs might need to just consider that maybe instant resurrection skills aren't a healthy mechanic for GW2.As for your suggestion, I like the idea. But, this would provide for a double burst, which I don't see as a major problem, especially when the ele already has access to fresh air. That is, until you take into account your suggestion that it also become a stun breaker, as all stun breakers are instant cast, and I don't think there is any way you could balance this skill around being instant cast, something with such a weighty payoff would have to have the counterplay of being interruptable.Well you can use it for burst purposes, but that would mean using your stun break / condi clear offensively. I think it would be fine considering the options it opens.Double phoenix being the best use, it doesn't seem that scary compared to the burst other classes can do with less setup.@above 5 seconds? wat Link to comment Share on other sites More sharing options...
Aedil.1296 Posted September 21, 2021 Share Posted September 21, 2021 Sorry to be blunt but keep dreaming OP 🙂 Their idea of CD reduction for Ele is a 90 secs elite wich reduces 8secs only lol  They should just scrap Ele, they don't know how to balance it nor make it at the same level as other classes. 1 Link to comment Share on other sites More sharing options...
AppleSauce.4578 Posted September 21, 2021 Share Posted September 21, 2021 Man signet of renewal is one of the reasons I love ele. I absolutely love rezing a group of people during world bosses and meta events. I would be so sad if it was changed. Link to comment Share on other sites More sharing options...
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