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Axe


AliamRationem.5172

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@"Carighan.6758" said:Just change Confusion back in PvE only if it is such a big deal. I'd rather have a more unique approach than "just bleeding". Plus in that case, you might as well revert Confusion for both PvE and PvP, since it'll once again be a tickdamage-centric condition either way.

we all love unique stuff but sadly anet failed to balance that in both pve and pvp , in pve they simply dont create any content that old confusion damage would do enough dmg on skill usage .same argument can said about poison , chill etc . they server no purpose but random dmg to hp or breakbar

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