Bunny.9834 Posted July 17, 2018 Share Posted July 17, 2018 It's well known that Staff Eles are pretty much free kills being all squishy and lacking quick counters. I look at Air Staff skills and they are horrible because they are geared towards multiple target, meaning their stats are "balanced" to compensate for hitting several foes at once. I wish they are more focused on single target for spike damage/counter so Staff Ele can have a decent fighting chance in 1v1. Link to comment Share on other sites More sharing options...
Blocki.4931 Posted July 17, 2018 Share Posted July 17, 2018 Just take different weapons for 1v1/roaming. Link to comment Share on other sites More sharing options...
LaGranse.8652 Posted July 18, 2018 Share Posted July 18, 2018 Anything stated in this post will use WvW as its basis because I am not qualified to speak for PvE or PvP.The staff was designed to be an AoE focused weapon, thus gearing itself for more large scale battles . I think that changing some of the staff skills to be more single target oriented would hurt the elementalist profession, because it would be a direct nerf to the one viable weapon available to elementalists for these kind of engagements.For Roaming or even just running back to your group if you happened to die I would suggest swapping to any of the other weapons more geared for smaller engagements, there are several of these available. Link to comment Share on other sites More sharing options...
Etheri.5406 Posted July 18, 2018 Share Posted July 18, 2018 There is a way to turn your staff into a 1v1 weapon. It's called doubleclicking the scepter in your inventory. It magically transforms all your AoE-oriented skills into 1v1 oriented skills. :trollface: Link to comment Share on other sites More sharing options...
TwilightSoul.9048 Posted July 19, 2018 Share Posted July 19, 2018 I'd actually prefer it the other way around, make Staff Air more AoE/Group Combat focused, both Skill #2 and #3 are pretty much useless in group fights and should be revamped in my opinion. Most of the time you'd only ever use #4 and #5 on air or have Air up for the increased speed (depending on the build) but other than those Air is pretty useless. Link to comment Share on other sites More sharing options...
steki.1478 Posted July 19, 2018 Share Posted July 19, 2018 Air already has semi-viable 1v1 options with weaver. Pile driver+air 2 is a very strong burst, especially when used with one or two arcane skills and/or glyph of elemental power. Bonus points if you immob enemy with arcane skills and use glyph in air for vulnerability. Link to comment Share on other sites More sharing options...
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