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Thank You for the Quick Mount Fix, Can You Reduce HP Too?


K THEN.5162

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Thank you for the rather quick response to the mounts by reducing their damage and the number of downed enemies they can kill.Would you mind reducing the HP of the mounts by half or less because it is incredibly difficult to dismount an opponent on anything except ranger, deadeye, and power mes when they have 12k HP, 3 evades, CC immunity, and are moving at faster than swiftness speed.

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Even on my ranger it is very hard. With 3 evades they are dodging all attacks and getting way out of range before you can do anything. You could blow a few cooldowns to help out the process but then those or on cooldown when the player is off their mount with all their skills ready to go.

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@Loosmaster.8263 said:From the last update: Reduced the distance the warclaw travels when using the Leap Forward mount action.It won't be long before it's nerfed into the ground and all you'll be able to do is upgrade it with Gems skins.Have fun...

This was a very very very small nerf and is the first step to properly balancing this thing in a way that offers more mobility that is not game breaking for everyone who doesnt run around in a zerg.

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The problem with adjusting HP is that the idea is that a player should be able to warp into melee range before being deleted by the opponent zerg.

If it gets reduced to make it easier for a single player to down them, then probably we will go back to pirate ships.

So there's that to consider.

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@Skotlex.7580 said:The problem with adjusting HP is that the idea is that a player should be able to warp into melee range before being deleted by the opponent zerg.

If it gets reduced to make it easier for a single player to down them, then probably we will go back to pirate ships.

So there's that to consider.

Good! Can't wait until they do so.

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