Could the Medi Kit Skill 1 animation be fixed please? — Guild Wars 2 Forums
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Could the Medi Kit Skill 1 animation be fixed please?

DanAlcedo.3281DanAlcedo.3281 Member ✭✭✭✭

Medi kit skill 1's animation could need some changes.

Its extremly small for a skill with 600 Range and the animation is always behind you while running.

Would be awesome if it worked like Flamethrower skill 1, that the animation is always in front of you.

Here is an (extremly low quality) picture of it:

https://imgur.com/a/LZhSHTN

Thank you.

Comments

  • santenal.1054santenal.1054 Member ✭✭✭

    They also need to fix "Cleansing Field" positioning. The field gets placed at the location you were when activating the skill instead of were your are after the activation cast.
    It's anoying how they leave obvious unfinished work unfinished for years.

  • DanAlcedo.3281DanAlcedo.3281 Member ✭✭✭✭

    Let me push it up again in hopes that it will get fixed with the balance patch.

  • Dawdler.8521Dawdler.8521 Member ✭✭✭✭

    Dont worry they are fixing medkit 1.

    It's getting a 50% healing power nerf.

    You're welcome.

    gaggle - /ˈɡaɡ(ə)l/ - noun
    A disorderly group of Asura.
    "The gaggle of Asura tried to agree on whether a phase-shifted thermonuclear energy matrix was sufficiently powerful for a device capable of heating bread"

  • @Dawdler.8521 said:
    Dont worry they are fixing medkit 1.

    It's getting a 50% healing power nerf.

    You're welcome.

    Sometimes, I hate when people are right.