Enduronex.4865 Posted April 30, 2020 Share Posted April 30, 2020 Yes, the 'engi enthusiast' strikes again: against his own main class! I'd like to see a nerf on the Magnet skill in the Tool Kit engineer kit. A 1200 range unblockable pull is just too strong in a PvP setting without much access to stability on all professions. Either nerf the range to 600 to make the CC blockable. Link to comment Share on other sites More sharing options...
ILoveMonotony.1479 Posted April 30, 2020 Share Posted April 30, 2020 In addition to that: show the animation even when the Engineer is in Stealth and disable re-targeting or targeting at the last moment, both of which "hide" the animation too. Link to comment Share on other sites More sharing options...
Kuma.1503 Posted April 30, 2020 Share Posted April 30, 2020 Nerf tool kit all you like, but do not nerf Pry Bar. -this post was brought to you by the Pry Bar Legion- Link to comment Share on other sites More sharing options...
Luthan.5236 Posted April 30, 2020 Share Posted April 30, 2020 I like it. I use it a lot on my favorite map "Temple of the Silent Storm".In addition to the rifle giving knockback it is a great tool for fighting at the top mid buff (stillness).You can pull the guys to make them fall down. (Because of the good range of the skill.)Since I like interestical tactical stuff (I liked the old version of skyhammer map back then better :D ) I don't want any big nerfs here. Range can stay as it is. Other classes have long ranged skills as well. While stealthed nothing should be shown. The purpose of stealth is to be hidden - until you have used a skill and deals damage or does CC (on dealing direct damage or applying the CC to others all stealth for all classes should be removed / not for conditions though).Maybe it could be compared to other CC skills - if there aren't any others that are unblockable with long range (and short 20s CD) the "unblockable" here could be removed and maybe the CD increased. Link to comment Share on other sites More sharing options...
Zuko.7132 Posted April 30, 2020 Share Posted April 30, 2020 Tool kit too strong. Can heal healing turret. Infinite heal combo op. Bow down to your tool overlords or get wrench smacked. Wrenchity wrenchity. Quagmire approves this balance. Link to comment Share on other sites More sharing options...
ArlAlt.1630 Posted April 30, 2020 Share Posted April 30, 2020 I had to look at my calendar, make sure I didn't go back in time. Link to comment Share on other sites More sharing options...
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