I know similar kind of thread exist but this gone too far now.
To stop average (1200 rating) people from ranting on forum 24/7 they just nerfed everything by 50% and above.
Where are these so needed buffs/reworks for so outdated weapons?
Greatsword is outdated from 2012 year. Skills need buffs or rework skills or entire weapon to move on from gimmick "oneshot" to something healthier.
GS1 had a neat buff but still feels somewhat weak, you will die to retal faster than you take someones half hp. Could do more damage imo.
GS2 is only good for point blank shatter burst, outside that it does close to nothing.Gained bounce,lost bounce,gained it back and got nerfed more. n/c.
GS3 on release it was a pure meme.Many skills getting buffs but this damage on 12s cd is just a joke. I would like to comapre this to completely busted(9s cd) https://wiki.guildwars2.com/wiki/Blunderbuss even at maximum range the damage damage and coof. is higher(recently got a buff,mind you this ignore walls/LoS) than mind stab.
GS4 phantasm is good if it hits but struggle to do its damage on moving foes sometimes can hit only 1-2 attack out of 4, phantasms as main damage source of the mesmer is a joke, inconsistent/dumb AI can be easly exploited, how many times they spawn in the air doing nothing, sometimes gs/swordsman just attacking air for some reason.20 seconds cd is too high.
GS5 is the most important! Never got buffed/reworked since from 2012. The only thing they did fixed some bug and description? 200 base damage and 30 seconds cd for weird cone knockback, not even knockdown? Thats pathetic... Holo5 hit you from insane range in all direction and travel high ground but GS5 fail to hit if you are not on same level.
The only good thing they did for greatsword was slight auto attack buff,they did so for ranger longbow as well but damage % for ranger wasy waaaaaaay higher.
Anet made tendency to give weapon skills reduced recharge + unique bonus + 240 free stats. Why mesmer <https://wiki.guildwars2.com/wiki/Fencer's_Finesse> has 150 ferocity(why not power?), why to get this 150 ferocity you has to hold a sword and do a 10 melee hits for limited amount of time?
Why https://wiki.guildwars2.com/wiki/Imagined_Burden is grandmaster trait ? Is that really strong ? Why there is no stats increase on it ? Its not even worth to be a grandmaster trait. I have a suggestion: merge it with egotism and give it permanent 5% bonus, remove second phantasm if you want. Make a new grandmaster-worth trait(remove from grandmaster to master tier with egotism merge).
This should remove 2 boons now, boon spam is out of control and with domination you dont have that many clones anyway, one random boon feels terrible...
1h sword is another thing I would like to talk about.
Sword2 was killed for no reason, well they thought it would be nice to ruin core weapon that never been considered as broken since
june 2013 alrdy but suddenly because of mirage it became broken to its core? Even after mirage evade/vigor was gutted ? It does 8 hits, even thief pistol whip got Anet mercy and now it does 4 hits. You(Anet) gutted weapon in attempt to nerf mirage evasion. It was done.Mirage cloak nerfed to normal evade. Why nerf core weapons/traits to nerf certain elite spec???
Sword 3 clone getting demolished even before you can swap to it,oh how many times it was nerfed...Clone has only 2400 hp and die just to 1 auto attack/random aoe. Swap doesnt swap you with a clone on many places, so this skill just doesnt work, it has to swap you with a clone but it just doesnt, do something about it ?
Sword offhand suffered from unjustified nerfs post phantasm rework, 20s cd for slow walking phantasm that start his attack melee and without stun/long immobilize can be ignored just by walking. Heck I even can compare this to revenant offhand5 that shadowstep SLOW/CHILL and slap your enemy for 5.000-10.600 damage with 1/2s cast time(15s cd lol)
Scepter had a damage increase to make people use it, increased number of hits thus channeling time as well. As result people started to use it even if it was very clunky. And what now? Its ended up being even worse than before they gave it a buff. You shouldnt have ever touched this, just gutted another weapon that beg for a rework.
Torch is good ... The only thing is I dont like is 30s cooldown on phantasm. Its too long. Should be 20s to be on par with all other phantasms.
Honorable mentions :
Blinding Dissipation and Reflect on evade. This traits were just deleted. Taking away active defense from class that rely only on them,not through passive sustain/a lot of heals. Compensations anywhere?
Cry of pain used to give 1 confusion stack on every shatter, then they put all confusions onto 1 skill to remove it completely ,bravo, another buff to make it worse laters.
Vigor on crit: 3s every 10s. Similar traits on every other class is 5s every 10s. Some have 100% uptime.
Portal 50% duration nerf. Elites : time warp, moa signet.
Ineptitude overall 60% duration nerf.
I really dont understand, its hard to nerf overperforming skill by 10-25% and see if its need more? Waiting for months and then suddenly nuke it from orbit with 50-67% is fine?