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das Keks.5403

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  1. Suggestion for Beta events: Unlock Legendary Gear for Beta Characters Instead of giving multiple "Demo Gear Loot Box" it would be so much easier if Beta characters had all legendary gear unlocked. Especially when trying out multiple classes or builds it's really cumbersome to select stats on every single piece of gear, exchange upgrades and so on. It would be sooo much easier if we just had legendary gear equipped and could use the "apply stats to all x" checkbox.
  2. I also have the issue. For me it crashes when the searched term has no results (crashes with Sizing.ccp, so I guess it's a bug with the sizing of the empty result window).
  3. Last year I wanted to buy the Candy Corn Gobbler but missed it by a few days. Waited the whole year for the next Halloween festival to buy it now but it seems to be not available! Is this indented? Please bring it back to the gem store! 😞 Looks like I don't need to get any more gems if I cant use them on desired items anyways.
  4. The exact way it's broken is that once the 30 second buff from the Tofu runs out, it also removes the food itself.
  5. Same problem. Not sure if it was because the map closed when I was in the bunker and stent me back to the spawn.
  6. Looks like only the Gem Store is broken. I can still right click in my inventory to sell stuff and it won't crash. Only if I open the Gem Store category it crashes. EDIT: Blocked the Gem Store host in my PiHole now because I kept accidentally opening it xD
  7. I also face this issue. Only happens on my main account. My secondary account das Keks.5406 does not have this problem.
  8. Noticed the same. If the Mecha dies it get the "Determined" buff and is invulnerable while flying away. If you then recall the Mecha you interrupt the flying away and end up with a perfectly fine "Determined" and invulnerable Mecha. Maybe this should be fixed even before end of the beta to prevent exploitation. EDIT: Ah I see others reported that as well.
  9. The weapons are account bound and could be transferred to a new char anytime in the future, which gives them a great value. However, if you happen to visit the NPC with you engineer you only have the choice between pistol and rifle while a warrior could chose between sword, axe, greatsword, hammer, longbow, mace and rifle. I think the chest should include a selection with all weapons with maybe a warning dialog when you select a weapon that is not usable by your current class. All in all I think the sword has the greatest value since it is usable by the most classes (by all if you count in elite specs) and I think those weapons are great - thanks for that - it could just be really disappointing if you realize that you have got the chest on the worst possible class.
  10. Same here. https://imgur.com/a/Jdv2c8F Also: Not really a but but just not implemented I guess: Will you bring back multi screen / ultra wide support with DX11? So that when you use 3 monitors as one (NVIDIA Surround / AMD Eyefinity) that the HUD elements are centered on the middle one? Niche case I guess but without, ultra wide isn't really playable.
  11. Haven't looked into all screenshots here but only issue I've had so far are some colorful rocks: https://imgur.com/a/JeNQE4z
  12. When we had the community election between Ellen Kiel and Evon Gnashblade for the seat in the Captain's Council in 2013 it really divided the community but in a very fun way. There was so much motivation in the game to collect support tokens for the respective favorite candidate and also the Representation Buttons where a really cool idea. Why not bring back the election during every Festival of the Four Winds and let us vote for the candidate that gets the sear until the next festival! I think it would add a lot of hype for upcoming elections, create huge community election campaigns and also add a little of history to the game that is controlled by the community.
  13. Just a minor visual thing, but I think the blight tooltip info could be improved: * Move the minus from "-2% Health" in the next line * Add a plus before "1% (Condition) Damage" to be more clear https://imgur.com/a/GLPn5kP
  14. - Willbenders Heal does not block or heal when used against a CC, I think also CC skills should be blocked. - If Aegis is active during the heal maybe prioritize the heal block so that the greater heal is triggered an aegis remains.
  15. This thread is quiet old but if anyone comes here via google (like me) and wonders: This is the Mastery Point that is available in the Dragons Response Mission in Snowden Drifts (reachable via the Eye of North portal).
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