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Enemies are always losing target because of trap activation delay and run into sunset while stealthed with super speed every time using a trap. And hide crucial animations.LB2/F1 thanks to new trait 10s reveal +tons of damage on 20s < cd lmao.Rune is dumb just as madking rune and should be deleted.
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PvP based Chronomancer change suggestions
storm.3120 replied to Tayga.3192's topic in Player vs. Player
Lol, asked mods to remove my own post and got 3 infaction points, wtf with this moderation??? XDDDDDDDD -
PvP based Chronomancer change suggestions
storm.3120 replied to Tayga.3192's topic in Player vs. Player
It's more that because chrono can double up on anything then anything it can double up on has to be garbage to not make Chrono insanely strong. Remember Phantasm Chrono? All those phantasms were OK without Chrono but because of Chrono phantasma every phantasm it used is poo. So yes, I'd rather Chrono be unusable if the rest of the class and other elite specs (we know another is coming) can actually have decent utility skills. Edit: However my preferred choice is to remove the ability to double up and boost alacrity gains for Chrono. This provides CDR without running a foul of doubling up.Chrono Phantasma could give you alacrity for every phantasm you summon.Continuum Split could give you alacrity based on number of clones shattered. Turns Chrono from a "higher skill ceiling than core" spec into a simple lower cds- lower punishment for cd wastes- lower skill ceiling skill spam monster, gg. CS at least is active gameplay, gives more combos and adds for that skill cieling, makes a big difference between a good and a bad Chrono. Just some lower cds in a very passive way (ok you click one button to apply the boon or effect of alacrtity but that is not rly highering the skill ceiling remarkable, all other ways to get alacrity just happen as a side effect from spamming other skills for other purposes and are for that active-passive in a way not adding skill ceiling). Overall you just give Chrono lower cds without adding any skill ceiling. That is clearly worse than the CS mechanic. My PoV still is, that stat penalty can do the job without turning Chrono into something completely different would need a rename, by keeping its interesting and higher skill ceiling main mechanic (CS) and without making it unplayable by contradicting basic mechanics of the class or elite spec itself. If Chrono has to give up dmg and sustain for some lower cds on utilities, like a strong double boon remove on the utility phantasm or double moa than this is a fair trade off and no balance issue anymore. Yes, much skill giving an instant refresh button to every skill.Well, split actually doesnt reset all skills when you use it, you cant use skills that alrdy on cd . So its very situational and its strenght depends on conditions when it was used. Can we get "chronoforge" instead of split? That would be amazing, I swear! xD -
PvP based Chronomancer change suggestions
storm.3120 replied to Tayga.3192's topic in Player vs. Player
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Shadow plays ranger thoFunniest thing is... he was very defensive about birds and 2 months laters he basically saying the same as I did... It took 2 month to realize. (apparently "just kill the pet" doesnt work anymore :D ) People use birds out of need, not "abuse". Times change.What do I read there ? Its fine to be broken because you feel like its "needed" ?
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Shadow plays ranger thoFunniest thing is... he was very defensive about birds and 2 months laters he basically saying the same as I did... It took 2 month to realize. (apparently "just kill the pet" doesnt work anymore :D )
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I think you meant to link thishttps://en-forum.guildwars2.com/discussion/comment/1181845#Comment_1181845What I'm supposed to see here? An old meme "just kill the pet" ?Also more deflection from the insane trait synergy of Wilderness Survival, the problem with rangers wasn't just the pets or marksmanship line or greatsword, it was the complete package where it was simply better than anything other classes had.Was it a secret for anyone that WS has goodies like protection/cleanses/passive poison/natural vigor all in 1 traitline?As I said originally, ranger needs a hard nerf to some aspects but mostly a lot of little changes across the board. I was meaning that rangers are trying to deflect from WS being so strong not you.I think Eura told once that WS is the problem but I dont remember when/where.Yet, bird autos on my 1888 armor is 3600, I feel like bird has maul instead of auto-attack
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Another broken and overlooked rez utility.
storm.3120 replied to Eurantien.4632's topic in Player vs. Player
Ignoreshttps://wiki.guildwars2.com/wiki/Signet_of_Mercyhttps://wiki.guildwars2.com/wiki/Battle_Standardhttps://wiki.guildwars2.com/wiki/Signet_of_Undeathhttps://wiki.guildwars2.com/wiki/Nature%27s_Renewal You arent looking smarter by comparing apples and oranges, just letting you know You can interrupt all of those, you can even interrupt Nature Renewal during the summon or before it ports in by interrupting the ranger OR you can interrupt the spirit itself. All of these things you linked have a cast time, a decent CD, and/or a cost added to them like signet of undeath. Toss elixir R has a 1/4s cast time. These also only work in one instant, they don't keep working over a duration... ... your comment must be applying to yourself because these offer a lot more counterplay than Toss Elixir R does.I think you have missed massive sarcasm in my post. It was sooooooooooo obvious that I didnt put /s there. You gotta adress your post to the dude who made all this links to full-revive utilities.Speaking of "counterplay" there is only 1, knockback the body out of elixir and very few skills can do this. -
I think you meant to link thishttps://en-forum.guildwars2.com/discussion/comment/1181845#Comment_1181845What I'm supposed to see here? An old meme "just kill the pet" ?Also more deflection from the insane trait synergy of Wilderness Survival, the problem with rangers wasn't just the pets or marksmanship line or greatsword, it was the complete package where it was simply better than anything other classes had.Was it a secret for anyone that WS has goodies like protection/cleanses/passive poison/natural vigor all in 1 traitline?As I said originally, ranger needs a hard nerf to some aspects but mostly a lot of little changes across the board.
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Another broken and overlooked rez utility.
storm.3120 replied to Eurantien.4632's topic in Player vs. Player
Ignoreshttps://wiki.guildwars2.com/wiki/Signet_of_Mercyhttps://wiki.guildwars2.com/wiki/Battle_Standardhttps://wiki.guildwars2.com/wiki/Signet_of_Undeathhttps://wiki.guildwars2.com/wiki/Nature%27s_Renewal You arent looking smarter by comparing apples and oranges, just letting you know -
Another broken and overlooked rez utility.
storm.3120 replied to Eurantien.4632's topic in Player vs. Player
All revive skills ~ 1-5% per sec, engi - 17% .L2P issue, I guess :) -
PvP based Chronomancer change suggestions
storm.3120 replied to Tayga.3192's topic in Player vs. Player
Useless traits would still be useless. I don't think IP will be back so I tried to workaround itThen its pointless. (But if they would want to keep it they could... increase clone HP for chrono by 100%, give it slow access in form of old LOST TIME - 2s on any cc with trivial non-crit damage or without, so F1 could benefit from it. Better than nothing but still self-shatter is must return to make it work)