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battledrone.8315

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Everything posted by battledrone.8315

  1. do you know what dictionary is? it explains the meaning of words. try using one. challenge is the DIRECT opposite of casual. i also know, that the entire game cant be like this. i merely said, that the low level maps were my favorites.
  2. sooo more hitpoints is bad now? no wonder i couldnt play this game any longer. i always thought, that i died, because i ran out of HPs, but i guess you learn something new everyday...
  3. "mistaking preferences" is rich. if that was true, where are all those millions of casual players, that SHOULD be playing this game? OTOH, you see new world pop up and get a million players in a heartbeat. even a korean grinder with blatant P2W (lost ark)gets more spotlight, than this game. you even say it yourself" i enjoy challenge". that is the exact OPPOSITE of casual.
  4. i dont define the rules for the market , only for me. if GW2 was the hottest item since the humans learned to make fire, THEN you would have a point as for buildcrafting, its so complicated, that even mighty teapot can be shocked and amazed. if you think, that a casual player will go that far, just to play a game, then you are in for a big surprise. double lol for mentioning the term "balance" here.
  5. or maybe you should find a hardcore mmo. if you can find one, that is still functional. this is actually still SOLD as casual BTW. lol
  6. yep, the mobilegaming market is clearly struggling. if you want big business, you make a hardcore mmo, and just wait for that fat loot.
  7. wrong, in the lower levels OW you can literally play anything. and you are also wrong about what casual means. if you had supported it, anet would had grown, and THEN you could have had some raids every now and then. instead, we have a game, that is going nowhere. casuals have a game, that just stops. and the hardcores have a game without a proper start. i have never seen any other mmo , where the playerbase is so divided either. it makes oldschool alliance VS horde look like a kindergarden playground, and that aint right.
  8. explain to me how hitpoints and healing are not related. because i am VERY curious about that.
  9. "not related"?. anet made the nerfs, and they sell the game. who else would you blame? jebus? batman?me?
  10. yep, thats the problem, in a casual game everything should just work, and give the player some fun. just the way, that i could do it in most of the core OW. but it doesnt work that way now, does it?. so, its not a casual game anymore.
  11. "many of the builds, that were relevant" is the problem here. it should be ALL builds. SPECIALLY in a game that is sold as "casual", "play as you want "etc if its in the game, then it should also work in all zones. and it doesnt.
  12. do you even know how RPGs work at all? you build a character, by selecting skills and traits. the character IS the build. making it invalid, basically creates a dead end for that character. not only have i lost the character, that i liked to play. now i have to find a new build under the worst possible conditions. instead of learning and growing your chacter through the entire game, you just get some links to the fansites. very few people can defend this.
  13. the numbers speak for themselves. if it really was as casual , as you claim, then there would be more players. MANY more players. where are they? why did they stop playing? if it really was , because core is too easy, then the game would had performed like new world. instead, you end up with roughly the same % as the raiding community in other mmos coincidence? i dont think so...
  14. really? you wanna defend this with semantics? they nerfed something, that people have paid and worked for. not respectful at all, is it? OTOH, you can just buy this shiny , new and unnerfed toy instead. until they nerf that too ofc.
  15. the mechanist autoattack build says hello. i would get one too, if i didnt know, that they will nerf it after some time.
  16. yep , most of the core game is casual. and most of the expansions arent. and a truly casual player will know the difference. do you know, what anet is experimenting with as preparation for the steam launch? increased XP gains in the early game. meaning, that players will be even more unprepared for the switch to harcore mode. i know you wont believe it. and when the steam launch happens, you prolly will find some other argument, why it went this way.
  17. yea, i just showed up on a map, because i wanted to play the game. i dont know what RIBA means. and if i have to do it on a schedule, then it isnt casual anymore. silly me, i tried to play it as a game. no wonder, that it took so long.
  18. that would make the quests free, not the mount. and free grind quests arent hard to find.
  19. cores problem is, that it is a dead end. if you want to see how a bad mmo performs, look at the slew of failures like bless and new world. core has always been populated. and if core was bad, then there wouldnt had been any expansions at all.
  20. if its easily doable, why did his first 2 attempts fail, then? and if its done multiple times a day, then he wouldnt have to sit and wait for so long either. something clearly isnt working as planned here. it took years before i cleared this, with multiple breaks, because it was disheartening to waste so much time without any progress.
  21. when wow was at its peak, they made different content for casuals and hardcores. anet has always only made one , so its anet, that is using "the easy way out". in a gear grinder. i can log in and do the content, get the rewards, and go on with my life. here, i have to basically make a new character, if i want to progress. explain to me , how that is "respecting your time? if my build is wrong, they should tell me when i make it. not when i am finished the with the core game
  22. they nerfed the most casual builds for this expansion, forcing the playerbase to buy the expansion and to grind the bot parts, just to keep the VIT buff, that they had before. meaning, they had to pay AND work, JUST TO KEEP, WHAT THEY HAD BEFORE do i have to point out, how broken the the balance between the different masteries are?
  23. what? very few people like to waste time and work like this, SPECIALLY the hardcore crowd and "always" is clearly wrong. as long , as the game is running., yes. as long, as you are playing, yes. unless you are immortal, it wont be always.
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